
Kazuma Kiryu, the Dragon of Dojima, must face the ambitious Ryuji Goda, the Dragon of Kansai, in an all-out war between two rival yakuza clans. An extreme recreation of one of Yakuza’s most beloved entries, now in stunning 4K and unlocked framerates. There can be only one dragon.
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About
Kazuma Kiryu thought his Tojo Clan days were behind him. He and the young girl in his care, Haruka Sawamura, have built a peaceful life from the ashes of conflict. All it took was a single gunshot to shatter that peace. Yukio Terada, the Fifth Chairman of the Tojo Clan, has been assassinated. With war on the horizon, the legendary Dragon of Dojima is pulled back into the world he wanted to leave behind.
Kiryu must travel to Sotenbori, Osaka in an attempt to broker peace between the rival clans, but Ryuji Goda, known as the Dragon of Kansai, will stop at nothing to get his war. In this world, there can only be one dragon.
■ UNLEASH BRUTAL BRAWLING ACTION
Deploy devastating combos, brutal 'heat action' moves, and dynamic environmental takedowns with Yakuza Kiwami 2’s full-contact brawling action. Every blow hits like a ton of bricks with intuitive controls that make it easy for anyone to feel the thrill of realistic and strategic street fights where anything goes.
■ LIVE IT UP IN JAPAN
Take a break from busting heads to enjoy all the activities that Japan's leading entertainment districts have to offer. Kamurocho is home to a variety of restaurants, bars, and experiences made to satisfy the endless desires of visitors. Sotenbori welcomes all with its deeply rooted culture of food and laughter. Whether you're into karaoke, cabaret, batting cages or blackjack, there's something for everyone.
■ DISCOVER AN UNTOLD SAGA
A bonus ”Majima Saga” scenario, separate from the main story is also included. Discover the untold saga of what takes place between the events of Yakuza Kiwami and Yakuza Kiwami 2 as the man known as the Mad Dog of Shimano, Goro Majima.
*If you have Yakuza Kiwami 2 (Legacy), Yakuza Kiwami 2 will be automatically added to your library.
*Yakuza Kiwami 2 is a version of Yakuza Kiwami 2 (Legacy) with additional text languages included. There are no differences in the basic game content or specifications.
*Save data from Yakuza Kiwami 2 (Legacy) does not carry over to Yakuza Kiwami 2.
Genres
Stats
Languages: English, Japanese**languages with full audio support
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
这部也是好评给原版,反正没人看得到了,新玩家都跑去新版了
I enjoyed some parts and didn't others. Even though it's a remake it still feels dated and I couldn't care less about the story so I never finished it.
probably the best remake in the series, it's the one yakuza game i keep replaying
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ЭТА ФИЗИКА ПРОСТОО ИМБА
majima is playable so it's good
alright i guess i dunno
Peak
gg
clunky combat
[h1]A much more polished game than Kiwami 1, everywhere except in performance.[/h1] I've been brought back into another Yakuza obsession phase, so decided to pick up 2 (not that you can buy this directly because Sega have been on a wild one). I thoroughly enjoyed 0 and Kiwami 1 and got this alongside its pointless 60GB re-release, so I was expecting similar results here. At first, this game was a thorough disappointment. Kiwami 2 runs on the same Drafgon Engine that The Song of Life (Yakuza 6) runs on, meaning performance is atrocious compared to the previous 2 games. I'll get into what I tried at the end, but it eventually improved. And with that... yeah, this was a lot of fun after 20.8 hours. At points it made me want to re-install the other 2 games for the sake of familiarity but both locations are done really well here (I'm aware a third exists but I don't care much). The Dragon engine combat took some adjustment (actually, a fair amount) but it's hilarious with its ragdoll physics sending people through buildings and then continuing the fight in that building. The worlds feel so much better because most doorways don't have loading screens (elevators an exception) and you can just go straight through them - no immersion break! The other gameplay elements are as you'd expect. The story is insane on every level yet in classic Yakuza fashion manages to tug at the heartstrings and entertain thrillingly in a space of 5 minutes. The music is good (although you'll recognise songs from prior games, again I don't care much in this case). Substories made me smile, the XP system got a bit hectic but it straightened itself out. To be honest, Kiwami 2 was solid and . It's just annoying that the game ran so terribly in comparison. [u]Technical stuff:[/u] Linux Mint 22.3 on Kernel 7.0 (yes, you can use that). The game defaulted me to 1080p with 100% render scale, 4x filtering, settings on high, SSAO/Realtime reflections, motion blur, depth of field and V-sync on. The menus were choppy like this and adjusting the volume crashed the game (X11 rendering quirks I'm guessing?). I tried DVXK and SilentPatch to little immediate avail although performance improved a bit. I bit the bullet and dropped down to 720p medium briefly and finally settled on: 720p, 90% render scale, 2x filtering, medium settings (textures on high), everything else on. At this point the game was much smoother, with some inevitable drops. Render scale seems to be a key component. Tinker with it if you're having problems.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.