
Xemo is a physics-based simulation of a humanoid robot. Highly detailed graphics and a refined user interface allow you to quickly create new robot motions such as crouching, crawling, jumping, rolling, walking and climbing. Combine motions in a sequence to solve the game's obstacle courses.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
E=WHY I WHATED 1 HOUR AND ITS NOT DONE DELETE IT
it dosent finish loading
this would be a really good game if it actually loaded
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Trends
Modeled estimate over time.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
my 21 min was spent looking at loading
eu fi
[h1] [/h1]
it wont load
the game is dead
cant play
I've tried getting into this game, but I just couldn't. I find the concept of teaching robots how to walk and maneuver very interesting, and the gameplay reminded me a lot of making animations in Unity. Unfortunately the controls aren't very intuitive and gameplay gets boring quick. For some reason the tutorial videos would not play for me. I think this game could be pretty fun if more work was put in to it and more content added, but I doubt the developers will ever touch this game again. Unlike some reports I have heard, the game did still work for me as of posting this review. Overall: 3/10 My total playtime: 93 minutes
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.