
WZRDS is a Horde Survival Roguelite where you destroy waves of spirits with powerful spells and abilities. Mix and Match weapons and set bonuses, choose between dozens of items, create unique and powerful builds, and survive
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WZRDS is a Horde Survival Roguelite where you play as a wizard with powerful spells and abilities. Mix and match weapons and set bonuses, choose between dozens of items, create unique and powerful builds, and survive against waves of powerful spirits

Over a dozen different weapons to choose from
Each weapon scales from multiple elemental stats, allowing them to fill different roles
One of each weapon makes you experiment with different weapon combinations
Mix, Match, and optimize Set Bonuses to unlock your weapon's full potential
Each weapon has a powerful level 3 skill to unlock and experiment with

8 Different WZRDS to choose from, each with their own
Active abilities: Powerful spells with long cooldowns that can change how you play
Passives: Constant modifiers that change the efficacy of the different weapons and items
Item sets: Each wzrd has a different item pool
Unlocks : Multiple unlocks per character keep you coming back for more

30-40 minute runs
Dozens of enemies over 20 waves
8 Powerful Bosses to take down
Ladder-Ascension difficulty system to climb
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
A fun game with some great music. I'm looking forward to seeing the roadmap's features come out so that I can eventually try the multiplayer with friends, as it would be fun seeing all of the builds between us working together. I've had fun with what's already here, even with only a few runs, and have seen a lot of differences you can have with weapon loadouts, and I'm looking forward to seeing what other combinations I can build on future runs.
1. no fullscreen mode Please add that (FIXED) 2. Needs damage numbers toggle I'll change this to a positive review once full-screen fixed bc the game doesn't seem bad but I just don't get it when games don't have fullscreen. Rn it takes up half of my screen. edit: fullscreen fixed. Changed my review as promised! thanks dev!
really fun game with tons of weapons and builds to play around with. would highly recommend playing, especially if you're a fan of rougelikes
WZRDS 1.0 released Nov 27, 2025. It was presented as a finished product, not an alpha, beta, or early-access title. That context forms the basis for this critique: WZRDS scratches a very specific Atari-era itch that some older gamers might appreciate. There is a solid foundation here, and you can see the outline of something that could become great. However, in its current 1.0 state, the game feels way under developed. Characters & Builds: Functionally identical beyond their starting spell. No meaningful distinction between them aside from color. No apparent character-exclusive spells or skills to make cool builds, making choice selection feel superficial or cosmetic. Power-ups: Numb and unsatisfying. Whether common or legendary, they marginally change the playstyle. Damage increases are fleeting, often only felt for a level or two before becoming almost irrelevant. Progression lacks impact and fails to deliver the sense of growth this roguelike genre requires. Maps: This is D- work--the absolute lowest passing grade for what a level must be. No choke points or anything exciting -- just an empty square, an occasional trap that only damages the player, and empty space. WZRDS has a promising base and aesthetic, but as a full 1.0 release it feels unfinished and underwhelming. With deeper character differentiation, more engaging map design, and power-ups that meaningfully alter gameplay, it could be something great. Their roadmap looks great and should have been present before 1.0. I guess I'll re-review when 2.0 or 3.0 is out?
ウェーブ制のヴァンサバライクでゲーム性としてはBrotatoにかなり似ている 基本は”属性”の強化によって強くなっていくが特定の属性を強化しても武器によってはダメージが伸びたり、効果時間が伸びたりと異なる性能が強化されるため、属性と武器の組み合わせで自分なりのビルドを模索することが楽しい。 この手のゲームはキャラクターごとに多彩な個性があり、その個性を生かすようにビルドすることも大きな楽しみの一つだと思うが現状このゲームでは微妙。 キャラクターは何種類かいるもののキャラ間の違いはウェーブ間に数回しか使えないアクティブスキルと対応する属性が違うだけのマイナーチェンジを施した属性強化パッシブであり、今後のアプデでどれくらい個性のあるキャラクターが出るか期待するしかない。 総じて同価格帯、同ジャンルのBrotatoと比較してしまうとかなり粗が目に付くためヴァンサバライクを遊び尽くしたい人なら検討してもいいかな、レベル。 アプデは予定されているので今後の期待を込めて高評価。 運営さん、ゲーム途中で中断できるボタンの実装をお願いします。
Had a minute to two minute long freeze with the ice wizard when i used his ult. big boom make pc go slow make me happy 10/10
Fun game
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