
Wuthering Waves is a story-rich open-world action RPG with a high degree of freedom. You wake from your slumber as Rover, joined by a vibrant cast of Resonators on a journey to reclaim your lost memories and change the world.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Wuthering Waves is a story-rich open-world action RPG with a high degree of freedom. You wake from your slumber as Rover, joined by a vibrant cast of Resonators on a journey to reclaim your lost memories and change the world.
Welcome aboard, roving voyager.
Upon the shores lay the silent embers of a world during the Ebb Tide.
Desolated by the Lament, the erstwhile creations and earthly beings are left static.
But they strike back, strong enough to penetrate the silence.
Humanity has risen anew from the ashes of the apocalypse.
And you, Rover, are poised for an adventure of Awakening.
Companions to meet, enemies to conquer, new powers to gain, hidden truths to unveil, and unseen spectacles to behold... A vast world of endless possibilities awaits. The choice rests in your hands. Be the answer, be the leader, and follow the sounds to arrive at a new future.
As Wuthering Waves echo endlessly, mankind set sail on a new journey.
Rise and embark on your odyssey, Rover.
Embrace high degrees of freedom in immersive overworld explorations. Free yourself from stamina limits, dash and parkour on walls, take Flight, and ride a high-mobility expedition motorbike to enjoy open-world exploration. As the world of Solaris-3 unfolds, your lost memory begins to see its recovery through this ceaseless quest.
Avail against enemy attacks in smooth and fast-paced combat. Apply easy controls of Extreme Evasion, Dodge Counter, Echo Skill, and unique QTE mechanisms that allow the fullest possibility of battle experience.
With cinematic narratives, rich music, and stunning animation, Solaris delivers a high-quality sensory journey that brings every story to life.
Compose a harmonious battle concerto with Resonators of different abilities. Their unique Fortes revealing distinctive personalities will be your strong assets for the journey ahead.
Sums Steam only; App Store, PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 56Kreviews | 88% | #60 | $0 |
| Free | 59.1Kratings | 93% | — |
Engagement
Reviews
Themes across 2881 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Лентяи, какой год не могут добавить локализацию
Zwar ein Gatcha-Game aber ein verdammt gutes
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Latest in each market: best RU #58, worst PL #98 · 13 markets collected
US · last 30 days
Genres
Stats
Languages: English*, French, German, Spanish - Spain, Japanese*, Simplified Chinese*, Traditional Chinese, Korean*, Thai, Portuguese - Brazil*languages with full audio support
| Free | 38.1Kratings | 86% | #31 | not modelled |
| Free | 2.7Kratings | 64% | — | not modelled |
| Free | — | 92% | #20 | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.9K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Bon Voyage.
Люблю вуву, но добавьте русский язык(
I had fun with it for awhile.... (my play time is extremely inflated cuz I would leave the game open all the time). However the only thing I really enjoyed is the combat and trying out the new characters... then you realize how impossible it is to build a decent roster of characters without spending a fortune even if you login daily for whatever pittance they give you for pulls. I don't normally play gatcha games but the world exploration and environments pulled me in. The story is.... quite painful, fortunately you can skip everything. ECHO FARMING IS TRASH... wasting hours killing the same enemy to still not even get anything you can even roll because you never get the main stat you need is such terrible design. It would be one thing if the merge system actually allowed you to turn that wasted time into SOMETHING usable.. but no you just merge them into more echoes you can't use because the targeted merges are so limited you may as well not even mention them (weekly limits..... really). Again, I know this is par for the course for gatcha games but truly, why does anyone put themselves through this?
Como diz Luísa Sonza, Você só cresce nesse jogo se gastar dinheiro, a não, esse é o genshin. Apenas jogue é muito bom
Far better than any hoyoslop
Best Gatcha game there is out of the big three. Very good graphics, great story and plenty of YAMS to view.
After 202 hours in the game, I can confidently say that the experience really picked up after 1.2 and Mt. Firmament. The story became much more engaging, the plot got stronger, and the combat started to feel much more alive and flashy. Farming is very convenient, the game is generous with pull astrites. The game has much more quality of life changes as the story goes on. I also got pretty lucky with my pulls, which definitely made the experience even better. 😂 Overall, I’d give it a 9/10. My only real complaint is the initial 1.0 experience, which was a bit of a minor inconvenience. Aside from that, I’ve had a great time with the game and really enjoyed how much it improved as I progressed. Hopefully they keep delivering amazing contents and even more quality of life changes.
"Run guys... I'll hold her back!"
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 0 | 74% | Free | |
| $11.9M | 10K | 79% | $59.99 | |
| $408 | 2 | 0% | $7.99 | |
| $0 | 15.9K | 60% | Free | |
| $0 | 0 | — | Free | |
| $469.3M | 440K | 94% | $59.99 |