
A 1v1 tactical auto battler game with elements of roguelike mechanics and backpack management in a dark medieval art style. It was inspired by Backpack Battles and developed with Unreal Engine. Create your own unique attack combos by arranging items in your backpack to connect moves.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.14/day in the week to Aug 8 → 0.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Wretch: Divine Ascent is a 1v1 tactical auto battler game in a dark medieval style that was inspired by Backpack Battles and developed with Unreal Engine. Mix and match items in your backpack to create powerful combos. Purchase a variety of helpful items such as equipment, accessories, and moves from the shop, and fuse them to obtain special items that cannot be bought. Be careful—some moves can counter each other! Getting the right combination of moves and equipment will be your key to victory.
Wielding a massive hammer, the Executioner channels raw power through charged strikes, bringing the heaviest despair upon their opponents.


You dive into backpack management right from the first match. Purchase moves, items, and equipment from the shop and formulate your best strategy. Your items can be combined to give powerful effects, and you can even fuse items to gain unique creations that no shop can provide off the rack. Choose your combinations carefully to give yourself the sharpest edge in your battles!

In the game, multiple characters are available for you to choose from: Knight, Plague Doctor, Ronin, Wujiang, and the latest to ascend the Long Stairs—Pirate.
The characters have distinct features and cool styles that are further emphasized in the strategies and moves employed in battle. Use your backpack items to give your attacks unique buffs such as critical hits, speed boosts, and block enhancements. Connecting moves well will be crucial for victory—avoid moves that might counter each other, and build combos to allow you to quickly launch follow-up attacks after breaking through your opponent's guard.

You undergo up to 10 battles per game, each against real players. Slash and slice your opponents in a bloody 1v1 fight to the finish. Players can battle at any time with no need to wait for an opponent to be online. After you win 10 battles in a game, you gain the chance to challenge the best players on the global leaderboard. The current demo version includes a 10-Win Honor leaderboard, where you can keep an eye on the enemy and make plans to rise to the top in Divine Ascent. Stay sharp—they're watching too.

Currently, there are 5 playable classes available, along with nearly 300 diverse items, gear, and attacks to choose from and combine.. We will continue improving and updating it as we progress in our game development.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $14.99 | 1.1Kreviews | 77% | — | $341.4K |
| $14.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 67 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
背包类的优等生! 26/7/5:行刑官还不错阿,只是慢热而已。我的行刑官:14_02_17_1783248071
乍一看以为是魂,结果是背包乱斗,冷兵器战斗很带劲
新游戏机制挺考验取舍的,蓄力的时候没伤害,容易被锤,蓄完力伤害又很高,感觉很容易玩那种一刀流
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, Traditional Chinese*, Japanese*languages with full audio support
Hours played at review time, across 68 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
新版本的角色专属道具有增加,套路目前是丰富了些,加油
Macht süchtig und die Kämpfe sind geil gemacht. Auf deutsch wäre noch geiler..
好家伙,又是个新游戏,看更新路线图后面还有2.0版本?期待pve
这波更新让我又装回来了,制作组加油
赛季模式可还行,我将进行一个榜的冲
最近沉迷,cs都不怎么碰了。大部分构筑成型了以后遇见克制的构筑打不过就永远打不过,区别于固定房间固定玩家的斗蛐蛐游戏,随机的匹配池能更好的避免连续匹配打不过的哥们。但是我仍然认为这不是最优解,本质还是凭运气赢,少了一点运筹帷幄的乐趣。连招系统则是我认为最好玩的地方,虽然招式池稀少,但是连招排列组合的设计非常丰富,同样的招改变顺序策略就完全不一样。有那么几个角色的赖招确实过分,制作组后续平衡好好做就行,底子还是非常好的。
Very counter-intuitive, even after you watch the guide videos, and the text being extremely poor translations from Chinese doesn't help either. It can be pretty fun once you figure most things out, but it's not cozy enough to be enjoyed casually, whilst not being deep enough to try too hard in.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $20.6K | 80 | 64% | $6.99 | |
| — | 0 | — | — | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $0 | 0 | — | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $341.3K | 491 | 74% | $19.99 | |
| $341.4K | 1.1K | 93% | $9.99 | |
| $341.2K | 1.1K | 90% | $9.99 | |
| $341.1K | 20.6K | 97% | $1.49 | |
| $341.1K | 992 | 85% | $14.99 | |
| $341.1K | 557 | 75% | $19.99 |