
World of Tanks is a tactical action game with very different gameplay depending on the vehicle type and role. Aside from regular PvP, there are competitive and clan-based modes, special PvE and PvPvE events, and much more. Whether you play to dominate or just enjoy the ride, you'll fit right in.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Reviews
Themes across 1963 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Einfach nur Geldmacherei, keine Ideen, immer nur noch mehr und OP Tanks. Du kannst nicht mal Tier 1-4 spielen ohne von nur Gold-Muni Affen mit 150k Spielen zersägt zu werden. In manchen Runden sind mehr als 50% aller Panzer Premium, Award oder Clan-War Panzer... Wie bereits geschrieben, die maximale Kommerzialisierung, als Gelegenheitsspieler absolut für den Arsch außer man ist Masochist...
Every time I reinstall this game I'm reminded that I'm not the target audience. The target audience is the pay-to-win players with expensive premium ammunition and camo that are going to snipe me from across the map undetected. World of Warships at least has the decency to have a co-op mode for people that don't like getting curb stomped by people that play 40 hours a week. That's not even including the abusive messages I receive from random players that are completely unreportable ingame.
Drecks huan game
Was one of my absolute favorite games in the early days when the most annoying thing was artillery. It was simple, you felt like you made progress in performance, collecting tanks was fun (including premium tanks), and the community was alive and well. Of course nothing last forever and what was once a great game with some flaws has now become the saddest game I have ever played, it doesn't even have default controls for the Steam Deck. It's a dead game, no need to bring up a long list of why; anyone that played it when it was enjoyable knows exactly what I mean.
DISCLAIMER: I have been playing this game since 2021, i only linked my account to steam this year. - pay to win - most tech tree tanks (free to play & obtain) SUCK to grind until you reach tier 9 - gold is unbelivably hard to obtain F2P - horrendously P2W battlepass that requires gold to unlock "improved pass" - bad map design that promotes stale gameplay and punishes proactive movement - bad playerbase that plays into that issue - artillery is unskilled, unfair, and truthfully can be removed without any detriment to the game - playing lower tiers is genuinely the only way to enjoy the game anymore in any capacity - horrendous lootboxes that cost way too much and give trash rewards Feedback: Give players more ways to earn gold & train their tank crews fast, buff all the tech tree tanks until they are up to speed with most premiums, and fix map design by promoting flanking and careful movements. Raise skill floor by removing artillery and the armour penetration indicator feature of showing effective armour (including armour flashlight). Rework gun accuracy system to be dependent on the duration you aim for instead of "leave it up to RNGeezus" so its actually skillful.
Once a great game, now a pay to win mess. Stupid amount of premium made up tanks and rage inducing comical RNG. The games now trash. Only way to save it is to copy World of Warcraft and have a vanilla server with the original real tanks, no premium tanks or ammo and RNG that works.
i remember how this game was in 2014, its astonishing how terrible it is now lol.
Just tries to sqeeze money from you all the time. p2w game itself is fun
pay to win
This game will never change; IT CANNOT CHANGE [I played this game since 2012 and left around 2017 (but I have been looking at it from time to time) so, while outdated, i don't expect much of this to change] The core of World of Tanks is fun But its surrounded by things that make it from annoying to infuriating 15 vs 15 is a cool idea that gives fight a sense of scale and epicness. It also gives a chance of newer players to learn how to play by sticking to a safe place and learn from it, but it usually ends up punishing any type of misplay so hard that it teaches the player to not even try, in turn, making them camp or not take advantage of a good situation The tier system was an interesting concept from the pre-matchmaking/MMO origins this game has to keep the new players to certain playstyles on lower tiers, while people who already knew more about their tanks could skip this and go straight to higher tiers. The reality is that it created a weird way of smurfing that doesn't even require a new account to do, punishes anyone in a grind by putting them in a match that their tank is unprepared for, divided the community so hard, putting experienced players all over the place depending if they were grinding, playing seriously or chilling, so bad, matches that NEED matchmaking (like tier 10) don't have it. These two are my biggest complaints, and in any other game, they would be heard and changed, but here, they cannot be changed. The reason is the economy, or more specifically, economies. So many economies to handle, the credits to do any kind of tank management, experience to tamper any kind or change of playstyle any player wants to do, crew experience to make the long time players even better (even if, in theory, the abilities sound cool), experience for experience, free experience, etc. In turn, these systems create the bigger problem of grinding, so much grinding for so many things JUST to play a single game. I already said how players don't have any incentive to try anything; these systems make it worse because you can even go negative in some matches. Of course there is paid gold and premium time to make all of these easier. The game is not ashamed of it, since at the end of the day, that's the end goal, not making a fun game (that was just a happy accident). This game cant change, it only looks as beautiful as it does and sounds as amazing as it does because it asks for so much money or time to keep players in it. I would advise any player looking at this game to turn back and look at other options, strategy games for the ones who want the slow paced gameplay or free-to-play shooters for the ones who want in some action (really, its easier to get in a real game there than in here). Maybe, some day, anoTher developer will look at this and make a game that keeps the core that is really fun of this game and discard everY part that make it predatoRy. And even if they don't, even if they charge 500 dollars for skins in their game, or sell limited time stuff for exorbitant prices, or sell that single player game at 100 dollars, they wont be as greedy as Wargaming has been with this game and every single one of their titles. TLDR AVOID. THIS. GAME. Look elsewhere