
World of Tanks is a tactical action game with very different gameplay depending on the vehicle type and role. Aside from regular PvP, there are competitive and clan-based modes, special PvE and PvPvE events, and much more. Whether you play to dominate or just enjoy the ride, you'll fit right in.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Reviews
Themes across 1963 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Boring playstyles ahead! Do you love sitting in bushes waiting for a shot? Or do you want to go over there and get blown to pieces? Pz 55 needs a nerf and its a slap in the face to all the old players, Pay to progress waste of time!
The developers are greedy and retarded at best. They don't care about balancing their game or making it better. They just dump more basic ship out to keep people hooked. The grind is too much and focused around premiums. They make it to where you can't load instantly into a new game like World of Warships so you have to wait until the last match is over. You can be point blank aiming at a green spot with premium rounds and it will either ricochet or not pen somehow. They go in between arcade and realism when they should just pick one. Not to mention instead of sticking with this game and polishing it up they just drop another piece of ship world of tanks game named HEAT. Fix what you have before you make something else. Also the spotting makes no damn sense and could be made better by a 3rd grader! People just randomly push and die within 30 seconds with no tactics. The bots are stupid as ♥♥♥♥. There is no voice channel that is used to communicate and strategize. The potential to be great if they sold it to a classroom of highschoolers most likely. Hell at least they will care more for the game. I recommend MechWarrior Online, Warframe, or some ♥♥♥♥ where the developers care about the community.
Its bunz, ass gameplay, ass tanks, ass combat system, ass grind, fully p2w, bot battles until t7, fully based on rng, pure waste of time, no addictive dopamine hit. play warthunder atp
World of Tanks is a game I have thousands of hours in, and that makes this review even harder to write... Because the truth is: I used to love this game. The core concept is still fantastic — tactical tank battles, armor management, positioning, map knowledge, and the satisfaction of mastering a vehicle. Few games have managed to capture the feeling of commanding historical tanks in such an accessible way. Unfortunately, over the years, many design choices have pushed the game in a direction I can no longer recommend. The biggest issue is the growing gap between new and experienced players. A newcomer entering the game today has to face years of accumulated content, highly specialized veterans, complex mechanics, and a huge number of powerful premium vehicles. The learning curve has become extremely steep, and the game does very little to make this first experience enjoyable. The balance has also suffered from years of power creep. Newer tanks, especially premium vehicles, often feel stronger and more forgiving than older ones, making many tech tree vehicles frustrating to play. The increasing importance of premium ammunition also changes the way many engagements play out. What was once a situational tool has become a standard part of high-level gameplay, creating situations where armor and positioning can sometimes feel less meaningful. The monetization has also become increasingly aggressive. Premium tanks, battle passes, subscriptions, boosters, special events, and various paid systems constantly encourage players to spend money. None of these features are necessarily bad individually, but together they contribute to a feeling that the game is becoming more focused on monetization than on improving the overall experience. The 2.0 update did bring a welcome breath of fresh air. New content, changes to progression, and some quality-of-life improvements showed that the developers were still trying to evolve the game. For a short time, it felt like World of Tanks was moving in a better direction. However, these changes were not enough to fix the deeper issues that have accumulated over the years: balance problems, accessibility for newcomers, and an increasingly complicated ecosystem. After thousands of hours, I reached the point where I simply cannot recommend World of Tanks anymore. The foundation is still excellent, and there is a great game somewhere underneath all these decisions, but the current direction makes it harder and harder to enjoy. Like many former players, I eventually moved to War Thunder, which has its own problems but offers a different approach to armored combat and progression that feels more refreshing today. I will always appreciate the countless hours I spent in World of Tanks. But for new players looking for a tank game today, I would think twice before starting this journey.
greedy company with ♥♥♥♥♥♥ rng, the game itself isn't bad but as time goes on war gaming shows that they don't care about the players, lootboxs with a ♥♥♥♥ ton of new op tanks and nothing new for research, matchmaking is a joke and they just reward those that won't even open their ♥♥♥♥♥♥♥ game when the loyal players get level 2 premium tanks or camo
Wargaming has turned this game into complete ♥♥♥♥♥♥♥. You wait 1-2 Minutes for a ♥♥♥♥♥♥ game that feels like you have zero agency, You either get steamrolled in 5 minutes or you do the same to the enemy team. Really not worth grinding your way up for such a ♥♥♥♥♥♥ PvP experience, if you even want to call it that. That's not even mentioning all the predatory monetization BS. Cannot recommend any longer, used to be a really good and fun game.
Every time I reinstall this game I'm reminded that I'm not the target audience. The target audience is the pay-to-win players with expensive premium ammunition and camo that are going to snipe me from across the map undetected. World of Warships at least has the decency to have a co-op mode for people that don't like getting curb stomped by people that play 40 hours a week. That's not even including the abusive messages I receive from random players that are completely unreportable ingame.
Relentlessly pay to win, unbalanced gameplay, horrible matchmaking. This game was good maybe ten years ago, but every "improvement" just makes it worse. When they decided to make the tanks you buy better than the ones you earn, that was when it all jumped the shark. Not recommended that you get sucked into this morass.
Give me back 14 years of my life
broken balancer . statists vs noobs