
Set sail in World of Sea Battle, an action-packed open-world MMO in the Golden Age of Sail! Command historic ships, battle in PvP & PvE, shape the economy, and engage in territorial guild wars in your quest for glory across the high seas!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Reviews
Themes across 998 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Underrated honestly it also has a huge potential for improvements
啥比毛子,出的什么野狗活动,有些人卡bug个把小时动动手指刷出来的资源,正常玩的人几万块买不下来、几万小时刷不出来的资源,修复完了跟没事人一样撂挑子不管了,真想把你狗头剁下来塞你滚木的比里。
This is the game you play to play with mode who abuse their power just because they can.
如果你不打算在這款遊戲上花錢的話,這會是款好遊戲。十幾年前非常喜歡玩光榮的大航海時代online,懷念坐在電腦前幾個小時從歐洲開船到印度拉胡椒的日子,後來刺客教條黑旗的海戰系統讓我著迷,我就想說有沒有可能出一款有黑旗海戰系統的大航海?恩亨~這不就來了嗎?雖說還有很多地方需要打磨,但確實就是我一直在等待的那款遊戲。 這遊戲的風向系統是我見過帆船遊戲中最好的風向系統,撇開細部規律簡單說就是75分鐘逆時針轉一圈,只要知道風怎麼吹就永遠不會遇上逆風。賺錢非常容易,只是拉幾趟交易物資和買低賣高就賺了幾百萬遊戲幣。收集材料非常簡單,目前二級船都做出來了,過程輕鬆愉快。所以我非常不能理解會有抱怨風向和海盜玩家的評論,[u]風向有再觀察都不難發現規律,只要掛和平旗幟就不會被海盜玩家掠奪,不會看風向不會掛和平旗幟為什麼要學人類開船[/u]? 但我還是給了負評,為什麼?簡單說就是貴,非常貴。這間公司位於[u]阿拉伯聯合大公國的杜拜[/u],創辦人是[u]俄羅斯人[/u]。根據討論區英語系玩家的討論,這遊戲在歐美地區的價格比其他地區貴30%~60%左右,而且其公司成員均是非英語系國家人員,是個意識形態非常嚴重的一間公司。1000點卷要19.5美金,一艘船價格在38美金以上,最可怕的是他們的船帆LOGO客製化審核價格竟然高達132.6美金。同樣也有LOGO審核的Warframe收取的金額只有7.37美金,而且Warframe還有25%~75%的折扣可以抽,並且是公會內所有人員都可以使用你所上傳的LOGO,如果公會裡有十個人那這十人都能使用你上傳的LOGO。而這World of Sea Battle的132.6美金你買到了什麼?[u]一張1024x768的圖片,而且還是你自己設計自己畫的東西,你卻要交給這間公司132.6美金,如果你的公會裡有十個人要使用,那你要付出的錢將會是荒謬的1326美金[/u]。 我就這個問題提交了意見給官方,官方的回答是:「我們的美術團隊審核費用就是這麼高。」多麼高高在上,是因為你們的美術團隊都杜拜人所以我們都得上繳杜拜等級的薪水給他們對吧?雖然我不像遊戲內幾位大老可以在遊戲上投入幾萬美金,但我前前後後也給了破千美金,我不會再花任何錢在這款遊戲上面,也呼籲那些想要玩這款遊戲的朋友們,絕對不要給他們一分錢,絕對不要。
Oyunun yapımcıları, oyunu oynayan yabancı dostlarına imtiyaz geçmekte. Oyunun kurallarına uygun bir şekilde oyununuzu oynasanız dahi developer'ların yakın arkadaşları ile farklı düşünürseniz, onların istemediği şekilde kararlar alırsanız cezalandırılırsınız. Oyunun yapımcıları, topluluk ile ilgili hiçbir kararında dürüstçe davranmıyor. Yakın arkadaşlarını dinliyorlar. Oyunun içinde ırkçı saldırılara maruz kalabilirsiniz fakat bununla alakalı ses çıkardığınız taktirde SİZ cezalandırılabilirsiniz.
I realy wish I could recommend this game, but it falls short like most Russian origin games, the core problem is the greedy business model they use; Its not micro transactions when a ingame premium ship costs as much as a brand new AAA game. That saied, its also pay to win when it comes to the PVP aspect, but if you wanna be a free to play player, by all means enjoy the PVE side of the game and be prepared to grind for ages to get a singel shipline to the top and fully upgraded. Hope the devs fleshes out the game more since its lacking in content and tunes the monotization to be more bearable, its not "free to play", when it costs you arm and a leg to enjoy it.
Horrific and Abusive Community
This is a fun game until you need moderation or support. Terms changed based on moderator vibes at the drop of a hat, player base dies off every 3 months. Ships and play style very pay to in. Fund this game to support the war in ukraine.
没有体验俄服欧服,是短时间在亚服的体验,仅个人感受,反正是免费的你也可以尝一口试试。 只能说集百家之短,斯拉夫大牢的爬线,高账加成内购商店网游环境素材搬砖,只能说齐活,我不清楚分服之前所谓的国人公会团不团结,但是从现在的亚服体验来看……内战内行、外战外行。 公屏聊天嘴臭引战比比皆是,荤话和键政不常见但是确实有,网游常见的屠幼、堵门、大公会垄断确实很正常,但是本质上是滚雪球高级玩家和氪金玩家抱团优势越来越大,零氪和独狼很难有游戏体验,还有经典论战海盗就是要抢劫的,这也是游戏玩法,被抢活该,以及认为这是类搜打撤(不是)所以大吃小非常合理等合理性论战。 为了延长在线时间爬线出的高级船除了通用货币还需要资源,那就少不了搬砖,资源搬砖确实非常花费时间,收益也低,如果去市场买,你的钱不够又要去搬砖赚钱,经济陷入死循环了是,为了延长在线时长牺牲了时间也牺牲了玩家的体验感,实在是下下之策。 就这么牢完了的游戏环境和游戏体验,老玩家基本上日常有人抱怨为什么有人跑路,为什么新玩家越来越少,还认为是新玩家的抗压力能力不行,一边吃着新玩家的人血馒头,一边说自己的合理性和养服难,我只能说实在是烂完了。 全靠风帆建模我才来体验,想着起码比盗贼之海好,但是依旧粗糙,低模和偷懒动画实在是有点难绷,到也是对得住它的占用大小,只是如果在这么一塌糊涂的环境和体验里,集百家之所短而无一长处,感觉离彻底结束也不远了。
A lot of money and time have been invested in the game. But the developers treat the players however they want. They change the rules at their own discretion, have favorite guilds with which they work closely and fulfill their wishes, and don’t see their violations of the game rules. If you don’t please these guilds, they might even ban you. The game’s idea is interesting, but the corrupt component kills the desire to play.