
WordTactics is a single-player strategic word puzzle game. You place letter tiles in a grid, then select adjacent letters to form words and score points. WordTactics is more strategic than most word puzzle games because it requires players to think critically to obtain the highest scores.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Quite relaxing and a little frustrating towards the end of each game (as you'd expect.) Very enjoyable and different.
Игра "WordTactics" - это отличный способ размять мозг и пополнить словарный запас. Геймплей прост в освоении, но быстро становится захватывающим. Составление слов из букв на поле превращается в настоящую тактическую задачу: нужно учитывать расположение букв, их ценность и возможности для создания длинных цепочек. Мне очень понравилась вариативность стратегий. Можно сосредоточиться на создании коротких, но часто появляющихся слов, чтобы быстрее заполнить шкалу, или же рискнуть и попытаться создать длинное и ценное слово, чтобы получить ощутимый бонус. Разнообразие режимов игры, включая кампанию с различными заданиями и онлайн-баталии с другими игроками, удерживают интерес на долгое время. Из минусов могу отметить некоторую однообразность визуального оформления, но это с лихвой компенсируется увлекательным игровым процессом. В целом, "WordTactics" – это прекрасная головоломка, которая идеально подходит для коротких перерывов и длительных игровых сессий. Рекомендую всем любителям словесных игр!
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Trends
Modeled estimate over time.
Hours played at review time, across 20 reviews with recorded playtime.
"WordTactics" is another case where an amateur developer decides to compete, for profit, with the puzzle section at the back of the newspaper. Yes, this is a game where you place and arrange letter tiles in a grid to form words, that's it. Words with Friends without Friends, only worse. Easy to see why this was such a failure on Steam. For gameplay purposes, because the user interface for this game is mostly just 2D static text/images... it might as well be a web page. It's functionally no different from a browser game. And we all know, Steam isn't here to compete with Chrome and Firefox. If the game can be done in a web browser, it's just not rich or compelling enough to appeal to serious gamers on PC. The game is really simple and unambitious in terms of implementation, more of a tech demo or one of those cases where an amateur developer spends $100 to publish something on Steam Direct to see if it's possible. Yes, obviously it's possible. A proof of concept, tech demo, or something that's less than a little blip on the radar isn't offering anything truly valuable to gamers. The game features really lacklustre 2D visuals (does the developer not know 3D graphics became mainstream in the mid-1990s?). Gamers don't spend thousands of dollars on gaming rigs and the latest 3D graphics cards to play 2D games. Even mobile phones and game consoles can do 3D graphics now. There's no excuse. This game is fairly dated at 5 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. There's no initial download price, but the developer was charging $4 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It seems like a nice gesture for the game to have no up-front cost anymore, but it also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 3 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? This is a hard pass. There's no immediate financial commitment, but there are thousands of more compelling games on the platform that will give you a lot more enjoyment for your time.
un'skea an'Peak-u ivin-un'jugeak an'ca jugu
Great Game but look at that kitty, whoever pass by can pet it and give it a thumbs up. Have a nice day :3 /> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__)
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Przesuwasz losowe kafelki z literami, jak w Scrabble, i układasz je na planszy. Wybierasz kafelek z planszy, a następnie sąsiednie, aby tworzyć kombinacje słów. Gra jest więc dość otwarta, ponieważ planujesz planszę pod kątem gigantycznych kombinacji. Gra kończy się, gdy plansza jest pełna i nie możesz już tworzyć więcej słów. Rozgrywki mogą trwać od 20 minut do kilku godzin. Dostępne są różne tryby gry, a nawet tabele wyników, gdzie możesz przesyłać lub oglądać gry innych graczy w warsztacie. Jest nawet moduł sprawdzania pisowni. Można grać tylko myszką, jeśli chcesz. Polecam tę grę każdemu, kto szuka gier słownych lub logicznych.
Ну что-то собрал, какие-то слова, но я же лох.
neat little game to pass the time!
A fun word game! Fit letters into the boxes and join them to make words going up, down, right and left. As the game progresses that tiles get sneakier and tougher. Quite a few words have been omitted that should be in there but it makes not much difference unless you're trying to use three or four letter words. Otherwise this game is very very fun! EXCELLENT!
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.