
Wolfenstein®: The New Order reignites the series that created the first-person shooter genre. Wolfenstein offers a deep game narrative packed with action, adventure and first-person combat.
Most likely between $14.3M and $40.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 92% | approximately $23.8M |
| PlayStation | $19.99 | 90% | — |
| Xbox | $19.99 | 88% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $1.41 on Xbox · Türkiye (−93%). Compare 28 prices in 15 markets →
Reviews
Themes across 1506 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Worth the buying, the story and the gameplay is pretty good. Cutscenes are lower quality, but the actual graphics is good according to release date which is 2014.
FAŞİST GEBERTİYOSUN BİR OYUNUN KEYİFLİ OLMASI İÇİN DAHA NE OLSUN
i recommend
You shoot nazis (10/10)
killing nazis so cool
Alt aber macht richtig Laune
Why am I wandering around looking for toys? I should be shooting Nazis instead!
Excelente juego, héroe con mucha personalidad, Muy buen jefe final (quería destriparlo desde el comienzo ya era algo personal), juego muy dinámico, los escenarios, armas, enemigos y los colores son geniales, la historia es de las pocas que son capaces de enamorar al jugador e incitarlo a terminar el juego solo pora darle de baja al jefe final. Si compras este juego estas obligado a comprar el Old Blood y The new colossus, los tres forma una historia demasiado buena, "juegos vieja escuela" vale la pena lo que cuesta y si esta en promoción no lo pienses y cómpralos.
Honestly, this game was 100% worth the money I spent on it. I’ve had a great time playing it and enjoyed pretty much every minute. The gameplay is fun, the atmosphere is great.
从“人类冒险”到“超人屠杀”的异化 我怀念2001年的《重返德军总部》,因为那时候的B.J.虽然能打,但他本质上还是一个“人”。游戏的核心驱动力是“冒险”和“探索”(比如寻找圣物、揭开阴谋)。那时候的敌人是怪物、是纳粹黑科技,主角是在绝境中求生,在未知中探险。 但到了2014年重启后的《新秩序》及后续作品,B.J.的设定被彻底拔高。他不再是那个在古堡里艰难求生的探险家,而是变成了一个“行走的绞肉机”。这变成了一场单方面的“屠杀”。当杀戮变成了一种毫无悬念的、压倒性的视觉奇观时,反抗的悲壮感就被削弱了,取而代之的是一种“强者对弱者的绝对支配”——只不过这一次,被支配的弱者换成了纳粹。 当bj以一敌万,变成“超人”的时候,他就已经失去了人性。不管作品再怎么刻画他,什么童年阴影啦、爱情故事啦,受到的伤害啦,一切都无济于事了。一个人打死一基地人、一军舰人,上天下海,几十万上百万人怕他,他的故事再精彩,大家也不会把他当一个有血有肉的人去看 从《新秩序》开始,游戏选择了让bj以一敌万,并且以纳粹之口确认了他基因强大,纳粹大军为了躲避他躲到月球上。这其实已经在宣扬纳粹思想了:“bj是强大的超人,所以他是主角,他是核心,他能让几十万人害怕他”。 它隐隐约约的传达了这样一个概念:“强大即正义、强者支配弱者”。而这,正是军国主义的内核。 我喜欢探险家BJ,不喜欢超人BJ。