
What does it take to be SAFE? Maybe it's all about a person who will come to your rescue no matter what. Or maybe it has to do with a place that you know inside and out. OR, perhaps, (just maybe) a room full of strangers with no entrance might just do the trick.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game artstyle is quite nice and the story is okay, overall if your looking for a small game to play then i say you should give this a try, ill just say remember to use saves as some endings can appear randomly and send you back to the start but its still a fun game 8/10
Something about this would keep me in it's grasp until I got every single achievement.. It's short but so intruiging. The world is very interesting and leaves you wanting more. I was impressed by the artstyle, the cutscenes feel very alive and the character animations are gorgeous. I will be following this developer's work from now on!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
il gioco di per se è carino anche se molto limitato per durata. Lo consiglierei per una giocata veloce. il finale più interessante è palesemente [spoiler] quello in cui si decide di restare [/spoiler]. spero possa essere ampliato nel futuro. riporto 2 bug in modo che i dev possano correggerli. - l'unico salvataggio che puoi caricare è quello nello slot 1, gli altri non vanno. - gli achivement spesso non vengono dati anche se si raggiunge il finale.
Sick art style
I love the concept of art subtly mirroring life. I find it very intriguing, way to go.
I wish there was a more neutral option for this because I personally found that this wasn't really my cup of tea, but I'm leaving it on recommend because 1) it's free and 2) there's definitely an audience for this kind of game. The art style isn't really my thing but it really does make the whole game feel more unsettling and off, and the moments of animated overlays in the game are a really cool idea that would be great to see developed in the future. I think this game is a little too short, but on the other hand I'm not sure what else could be done with more time that goes far beyond its scope. It teases a lot and feels like a very interesting introduction to a game, rather than a full game in itself. I'd give it a shot and see how you feel about it!
заебись
The vibes of this game was very enjoyable for me and there were some parts that I could relate myself to, a very unique short experience, was very enjoyable.
Like my review, the game is way too short. It's easy to seem thought provoking when you have no content. The art style gave me the chills in a good way. I would love to see a whole game with better diction. I recommend it if you like being teased with promises of a good story and left unfulfilled.
It's a great game, i do like the artstyle just hoped it could be a bit longer. The style its made in makes the game itself more interesting but the sad thing is that we couldn't learn more about the place and characters same like in the other room, It makes the game a even bigger mystery. I hope there will be continuation of this game someday!
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.