
Jump, Dodge and Chuck your way through a variety of battlefields in this local platforming multiplayer game. Play with two to four players in a chaotic and cartoony free-for-all. Prove yourself as the ultimate woodchuck warrior and crush your friends' dream of achieving gold!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Throwables
At the start of each match, every player is randomly assigned a single throwable. These throwables vary from a fiery molotov cocktail to Thor's hammer or a simple stone. But the true chaos doesn't end there—throughout the course of the match, five additional random throwables will spawn, scattered across the arena, each one offering fresh opportunities to turn the tide of battle in unexpected ways.
Abilities
With a total of 8 unique ability cards, players are equipped with a variety of strategic options that allow them to quickly escape sticky situations or cleverly put their opponents in a difficult spot.
Maps
Engage in epic battles across nine uniquely designed battlefields. Venture into the frozen expanse of the icy tundra; clash in the eerie silence of a dusty, abandoned library; or face the heat and danger of a molten volcano. Each battlefield immerses you in a new world, forcing you to adapt your strategy and conquer diverse environments to claim victory.
Special
The five chaotic cards are game-changers in every sense, introducing twists and turns that no one sees coming. Whether you’re on the winning side or mounting a comeback, these cards ensure that no match is ever truly decided until the very end.
Genres
Stats
Languages: English**languages with full audio support
Reviews
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This game reminds me of the good old days in Smas Brothers. Concept is great. You can choose between different weapons, abilitys or modifications. I would also highlight the devteam, which are fixing problems in less than 24h. give it a try. :)
Bu yerel platform çok oyunculu oyununda çeşitli savaş alanlarında Zıplayın, Kaçın ve Fırlatın. Kaotik ve çizgi filmvari bir serbest oyunda iki ila dört oyuncuyla oynayın. Kendinizi en iyi dağ sıçanı savaşçısı olarak kanıtlayın.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
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Super Sigma game DO recommend (the bugs are the charm)
The intended feature was a lot of fun
"What The Chuck?" is another case of Itch failing the one job it has, to contain godawful amateur crap and stop it from leaking out onto Steam. But here we are again, this time with an incredibly lame pixelcrap "party brawler", a 2D pixelcrap platformer/arena brawler. Think Super Smash Bros but without any interesting characters and with some of the worst graphics every to assault the eyes. What do you do in the game? Nothing, really, there's no players, the developer couldn't work out how to do online matchmaking, so it's local only, and if you ask your friends to play garbage like this, you soon won't have any friends at all. The use of low-resolution, ugly pixelcrap here is dishonestly presented as a "deliberate artistic choice", but we all know it's because the developer wasn't capable of anything better. The result is a visually unappealing game, especially when compared to thousands of professionally developed games here. Whether the developer lacked the talent for modern visuals or the money to hire an artist is irrelevant. This choice significantly detracts from the game... gaming is a visual medium. Games like Undertale and Stardew Valley are incredibly rare exceptions that made it [i]in spite[/i] of the pixelcrap holding them back (imagine how much better they would be if the graphics didn't suck). Pixelcrap is never okay. Insultingly, the developer insists that you should play this with a console peasant children's toy gamepad instead of KB+M. You cannot play this without a console peasant children's toy. Developers should try to be aware which platform they're designing games for. It's the responsibility of the developer to ensure the game runs well on the platform they're selling it on, with the primary peripherals that PC gamers use. Now on to pricing and value for gamers. This is "free" enough (not every "free" game in the "free" section is truly free, there's usually some hidden price tag), at least you won't be expected to spend any more money after you download this, but just because something is free doesn't mean it's good, and the cost of a game is more than just financial, your time is valuable too. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 6 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Given that this free title won't increase your game collector count, is it worth your time to add it to your library? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
I appreciate how chucky this game is
nice funny game to play with friends
Didn't know what to expect but turned out to be some of the best fun i've had playing a couch co-op game. Props to the devs for making it possible to be so annoyed at my friends yet so happy to play a game with them without having any idea what's going on. 10/10.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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