
Welcome to San Francisco. Play as Marcus, a brilliant young hacker, and join the most notorious hacker group, DedSec. Your objective: execute the biggest hack of history.
Most likely between $2.4M and $6.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $2.49 | 82% | approximately $3.9M |
| PlayStation | $7.99 | 87% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 3419 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ubisoft is ass
i think Ubisoft's the only company in the world which takes our money to provide a worse experience. If you are thinking of buying WD 2, just help yourself and pirate the game. this game has a massive issue where the screen flickers continuously in RTX 30 and 40 series GPUs. according to latest reports Nvidia reached out to Ubislop, for them to be provided with a drm free version of the game to be provided and Nvidia themselves would meet this problem out, but Ubislop straight out refused and categorized this problem as a driver issue. Since I got this for 95% discount , I shall probably not refund it but AS A PLAYER YOU DESERVE BETTER THAN UBISLOP>
Watch Dogs 2 is a mixed bag: a colorful, playful open world that's fun to mess around in, undercut by missions and story beats that just don't land and some baffling design choices. Let's start with the writing. The story veers away from the revenge-driven plot of the first installment in favor of a more casual "down with the corporation" narrative, which admittedly fits the "hacker group" trope better. The problem is that most missions have you hacking a discount Google, then a discount Facebook, and so on, never sticking with one corporation long enough to build something meaningful, and it feels half-baked. This isn't helped by Ubisoft's decision to use an episodic mission structure that, while on the surface gives you freedom to choose whichever mission comes next, actually smothers the strong stories and great writing of the early games that the company was known for. The humor was also hit and miss, more often than not a miss, with characters frequently coming across as cringey and unfunny. The gangs were also introduced haphazardly, suddenly becoming a threat around the halfway point before fading back into irrelevance. The characters weren't great either. While I'll admit Aiden doesn't reach the level of great, iconic video game protagonists, his motives were at least clear in his pursuit of vengeance. In contrast, I didn't get the same clarity from Marcus, who joins DedSec because Blume flags his profile as dangerous, a detail mentioned, I think, once in the entire game and never built upon or expanded further. The side characters weren't much better. Almost all of the work is dumped on Marcus, with none of them actually working in the field except during the very final mission. None of them were charismatic enough to make me like them, and we simply don't spend enough time with them to connect with them. That said, I did enjoy the banter between Marcus and Wrench, but that was the extent of it. The game also introduces a pretty pointless conflict between two members of the group, which later resolves on its own with neither character developing nor gaining anything from it. And honestly, the villains were really bad. My god, Lenni was insufferable and probably the worst character in the entire game. Followed closely by Dusan, a generic corpo type with no charisma, no presence, and nothing to make him memorable. Compare this to Lucky Quinn, who had few scenes but captured every one he was in. The gameplay in Watch Dogs 2 sadly took one step forward and two steps back in terms of design and content. It leans more into stealth, with the addition of a stun gun and the omission of the heavy arsenal Aiden used to have, limiting Marcus to only two other weapons, along with the removal of focus mode. The addition of the quadcopter and RC car were genuinely fun, and I enjoyed being able to complete some missions without even setting foot in the area. The expanded hacking system was also a great idea — being able to set ambushes by placing a trigger that activates when an enemy walks over it, remotely controlling cars during chases, and calling in gang members or cops to create a distraction were all fun additions, the ambushes were also one of the best additions in the entire game. That said, there are some strange design choices. The lure was removed in favor of attracting enemies to either an object or your RC, but if the lure is gone, why can't Marcus just whistle? Instead, to do a melee takedown, you either have to go to a specific object or bring out your RC and call the enemy over, which feels needlessly convoluted. On top of that, if you're spotted, the entire area instantly knows you're there, even if it's just a dog that sees you. I also hated how the game heavily discourages aggressive play; Marcus is very squishy, enemies take several shots to the head to kill, oh and good luck making it out alive after a melee takedown, since you're locked into the animation and completely vulnerable. The side content is also very lackluster. Gone are the various gang hideouts and convoys from the first game, replaced with side missions, and I wouldn't mind that if those missions were actually good. I'm not asking for Cyberpunk 2077-level writing, just something decent, but sadly that's not the case here. The digital trips and mini-games — chess, poker, drinking, and more — are also gone, replaced with bike races, boat races, and drone races. How fun. Presenation-wise, San Francisco was very pretty to look at, and while at times I felt it was a bit bland or boring compared to gritty Chicago, it still had its moments, and I enjoyed vising the iconic landmarks there. the voice acting was also pretty good for the most part, and the song choices and soundtrack was also solid enough. Overall, my time with Watch Dogs 2 was both enjoyable and disappointing in equal measure, and while I believe there's something here for anyone who wants more of what the first game offered in terms of hacking, they'll likely be disappointed by a story that falls flat, some questionable gameplay choices, and a serious lack of good side content.
众多都市开放世界游戏中,很多人玩腻了单纯枪战飙车、无脑冲突的玩法,而《看门狗2》绝对是风格最独特、体验最自由的优质作品,也是育碧开放世界设计最成熟、最耐看的代表作之一,哪怕上线多年,放到现在依旧拥有无可替代的游戏魅力。不同于多数都市题材游戏主打暴力对抗,这款游戏的核心乐趣完全围绕黑客技术展开,让玩家跳出传统作战思维,用智慧和科技掌控整座虚拟旧金山,带来独一无二的沉浸式体验。 游戏完美复刻了鲜活饱满的旧金山湾区,从繁华的城市街区、地标性的金门大桥,到科技感十足的硅谷园区、小众的城郊小镇,地图场景细节丰富、风格差异化极强,光影氛围清新治愈,随便停下驻足观景、街头闲逛、拍照打卡都极具质感。整个城市不是空洞的场景摆设,路人有着独立的生活作息、随机对话和日常行为,街头随时刷新趣味随机事件,车流人流动态变化,每一次进入游戏都能感受到鲜活的都市烟火气,探索感和代入感拉满。 本作最大的亮点,是彻底完善升级了前作的黑客系统,真正实现了“万物皆可入侵”的极致自由。玩家仅凭一部游戏手机,就能操控整座城市的电子设备,黑入监控摄像头远程探查整片区域的敌人布局,串改交通信号灯掌控街道车流,引爆电路、燃气设备制造混乱,远程操控警车、无人机干扰敌人行动。搭配无人机和跳跃遥控小车两套核心道具,更是解锁了超高自由度的潜入玩法,无人机高空侦查标记敌人,遥控小车钻进通风管道、狭窄缝隙破解设备,全程无需近身硬闯,就能无声无息完成各类高难度任务,玩法上限极高。 任务设计摒弃了单一死板的通关套路,没有固定的操作流程,玩家可以自由选择作战方式。喜欢潜行渗透,就能全程隐蔽入侵、无痕通关,不引发任何冲突;喜欢灵活拉扯,就能利用城市设备制造混乱,借力打力牵制敌人;偶尔想畅快游玩,也能正面突破、灵活作战,不同思路都能顺利通关,每一次任务体验都截然不同。游戏没有严苛的规则束缚,充分尊重玩家的游玩创意,这也是它耐玩度远超同类游戏的关键。 剧情和人物塑造同样十分出彩,主角马可斯阳光鲜活、性格讨喜,搭配一群个性鲜明的极客伙伴,整体剧情轻松热血,聚焦反抗资本垄断、捍卫网络自由的主题,立意深刻且贴近当下数字化时代的现状,没有晦涩压抑的剧情基调,游玩过程轻松解压。游戏的电台音乐、场景音效适配度极高,潮流感十足的配乐完美贴合极客都市的氛围,游玩氛围感直接拉满。 诚然游戏存在一些小瑕疵,比如车辆驾驶手感不算顶尖、部分支线任务存在轻微重复感,但完全不影响整体游玩体验。相比同类型都市开放世界游戏,《看门狗2》不靠无脑打斗博取乐趣,而是用创意满满的黑客玩法、自由松弛的探索体验、鲜活真实的游戏世界,打造出独树一帜的游玩风格。不管是休闲闲逛、佛系探索,还是钻研潜行战术、挑战花式通关,这款游戏都能完美适配,是一款值得每一位开放世界爱好者深度体验的经典佳作。
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[h1] I love this game but I hate that I have to give it a negative review. [/h1] Back in 2016, when this game was released, I used to watch gameplay videos on YouTube and dream about finally playing it. Years later, I finally got to play it and I absolutely loved everything about this game! The story, graphics, gameplay, characters, world, NPC's and especially the hacking mechanics everything is amazing. The only thing I absolutely hate is how Ubisoft handles customer issues. I bought the gold edition during the last steam sale because I specifically wanted to play the included Season Pass and story DLCs. Unfortunately, I'm unable to access the DLC missions. The cosmetic DLCs work normally but the story DLCs aren't being recognized by Ubisoft Connect. The game literally redirects me to Steam and tells me to purchase the DLC again. Like WTF??? I opened a ticket with Ubisoft Support and provided all the necessary proof they requested, including my purchase information, Steam ID, launcher logs and screenshots. They eventually escalated my case and then... they basically vanished. My ticket has been sitting at "In Progress" for almost two months now. I only realized there was a problem after I had already played around 30 hours and completed the main story, so by then it was too late for me to simply realize the DLC wasn't working and deal with it immediately. What frustrates me even more is that some of the DLC content actually became playable temporarily before disappearing again. So something clearly isn't working correctly with Ubisoft's entitlement system. This whole experience has seriously damaged my trust in Ubisoft. There were some Tom Clancy games on sale recently that I was actually interested in buying, but after dealing with this support experience, I decided not to spend a single penny on Ubisoft games. But right now, I don't even know what to do about my DLC problem. I paid for the Gold Edition, Steam shows that I own the content, but Ubisoft Connect refuses to recognize my Season Pass. Ubisoft is such a pathetic company when it comes to supporting its customers. They don't seem to care even about loyal customers who actually paid for their games. Forget everything else for a moment, at the very least, customer support should be responsive and actually help resolve problems, like Steam Support does. I've spent almost two months repeatedly following up with Ubisoft Support, and I'm honestly mentally exhausted from it. If you're considering buying this game, buy it during a sale and think twice before spending extra money on the DLC. The base game is fantastic and absolutely worth playing, but my experience with Ubisoft's DLC entitlement and customer support has completely destroyed my confidence in buying their games.
Самая отвратительная игра в мире не понимаю почему все ее так нахваливают 1) Антураж по типу аааааааааааа посмотрите анархия мамаа ааааааааа флеш мне в очко не ищи меня 2) ГГ негр самый главный минус 3) Кругом пидоры 4) Игра для долбоебов 5) юбисофт идуд ♥♥♥♥♥ 6) скип добавте ♥♥♥♥♥ 7) игра не стоит и 5 рублей 8) игра для ♥♥♥♥♥♥♥♥♥ 9) Кругом пидоры 10) я долбаебы
Оптимизация полное ГОВНО. Когда купил начал играть было всё плюс минус. А после некоторого времени начал проходить и тут просто выдаёт фризы на каждом шагу на 3 фпс. Так и ещё плюсом бесконечная загрузка была, но её я пофиксил. А вот с фпс и фризами фиксы у меня никакие не работали и переустановка тоже. Что могу сказать по игре, она неплоха, сначала затянула и захотелось проходить.. НО из за этих долбанных фризов пройти игру невозможно. Дальше по сюжету ничё не знаю сказать и оценить не смогу. В общем я не знаю что у меня за фигня с этой игрой и может это у одного меня. Но игру хотелось бы пройти.
优化是一坨的,bug是不修的,一直闪屏
this game is tutorial for europe after chat control