
Warrecs is a multiplayer action game. You have only one goal: Eat as many stars as possible, while move your mouse to next position.
Modeled estimate, not a reported figure. How we estimate →
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Languages: English
Engagement
Reviews
Best .io game i've ever played, i love the mechanics for the pvp sistem, would have payed even a couple of euros for it.
I couldn't even get off the loading screen, after clicking on making an account.
If you can get this game to work it is not that bad. It is kind of like Mitos.is but instead of a blob you control a cluster of stars that can get really large. Played it for 5 hours and was already the top of the leaderboard most of the matches I did. Trick is to get a few thousand stars then just press Q to get your cluster to spiral. If you can stretch your cluster out enough you can pretty much consume the whole map. The battles are fun but it seems, right now at least, that most of the clusters are controlled by AIs probably because of the problems it has and the delayed launch. Hopefully that doesn't ruin the game because I would love to take on some better players. The game is kind of laggy but the lag doesn't really affect gameplay like it would in Mitos.is. Unless you charge right into the enemy and let them surround you will have plenty of time to manuever even with the small amounts of lag. Death is not instant and it takes time for an eemy to take out your whole cluster. This is one of those games you play when you just want something simple. Took me like 5 min to learn how to play. 7/10 Maybe higher if they get more players and fix some of the issues.
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Modeled estimate over time.
Hours played at review time, across 33 reviews with recorded playtime.
RKFCC
nice game got a lot of fixes :-)
好玩,就像球球大作战类似游戏,就是太卡,8之后正版希望不再卡
10/10 massive multiplayer action
Das Spiel lässt sich nicht mehr starten, man kommt nur zum Login Screen aber nicht weiter. Kurz bevor man es gar nicht mehr spielen konnte, gingen auch die Hotkeys q/e nicht mehr. Fixt das mal Jungs..
gamesense
норм
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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