
WARDOGS is a TACTICAL ALL OUT WARFARE FPS where one hundred players split across three teams fight over the control zone. Set in the derelict industrial mountains of Eastern Europe on a destructible battlefield where teamwork pays and cash is king.
Most likely between $106.1M and $300.5M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 78% | approximately $176.8M |
| Xbox | Free | 0% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $18.43 on Steam · Ukraine (−54%). Compare 14 prices in 14 markets →
Reviews
Themes across 1436 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ai maistuuko, no maistuu (Y)
Поиграть в РФ можно через танцы с бубном, как починят куплю) А пока возврат
Balancing is absolutely awful. 2 teams of nakeds vs 1 team max gear. all the guns they give you to start may as well be nerf guns, you can get a headshot with a sniper and it does fk all. then you get shot once in the leg and instant death. you dont even get a scope and the map is massive. please give ONE GOOD WEAPON for starters and very basic armor, xp for hits not kills,
Was teaching my buddy how to play the game so we got to the FOB late. Arrived at FOB. Started helping out around the FOB while gunshots and some explosives went off around us. Felt like Frank Woods in Vietnam. Buddy decided it was time to go fight. Walked out of the gates just as a friendly helicopter was landing in the road to drop off fresh troops. Someone screams "RPG" Tail rotor gets blown off by rocket while the heli desperately tries to dodge. Buddy and I get into cover while the heli flies off, crashes, and explodes in the distance. team tries to fight off the enemy threat and we push them back. Felt like a campaign mission, and that was just one match. Absolute cinema.
Enjoyed the game so far - 9/10 which is great for an early acces game.
Game has good potential. The gunplay and build mechanics is smooth. Sadly its filled with griefers, hackers and team stacking which makes the matches boring and repetitive after around 50-100 hours of gameplay. Disable team switching in the middle of a match and nerf revive system so your not waiting 5 minutes to be picked up. Also please take the artillery tank out the map, it shouldn't be shooting 2.5km almost from spawn.
Clunky. Lots of waiting. Suicidal pilots. You can only have fun if you like doing everything yourself; driving, setting up a base. 'Teamplay' is a JOKE right now. 90% doesn't have a mic. Lots of people playing but nobody knows what they doing. The only fun game I had was 1 game in which there was teamplay, but that is super rare to find. Most of the time you have choppers that crash suicidally completely full 3 times in a row. As a dad, I have like 1 or 2 hours playtime a day tops. In this game it means I'll be playing in the zone for 15 minutes, trying to get there the rest of the time. Driving takes 5 minutes. Spawning in the zone is only possible if you have a good team, else you will never reach the required 20 points. This game needs A LOT of work, I'd wait until it is fleshed out, and I'll check if there is a player base left. From 100 people playing, probably 4-6 have fun, the rest has bleeding eyes. Should have bought reforger, should have bought reforger keeps echoing through my mind. This is just too tedious. Clunky like arma 2, but with less options.
Заработал денег и через тысу сбежал в Европку....Очень реалистично, деньги приходят на карту двушками с Киева
i like it
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