
War Thunder is the most comprehensive free-to-play, cross-platform, MMO military game dedicated to aviation, armoured vehicles, and naval craft, from the early 20th century to the most advanced modern combat units. Join now and take part in major battles on land, in the air, and at sea.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Prices
The United States storefront in every case, so this compares stores and not countries.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
War Thunder is the most comprehensive free-to-play, cross-platform, MMO military game dedicated to aviation, armoured vehicles, from the early 20th century to the most advanced modern combat units. Join now and take part in major battles on land, in the air, and at sea, fighting with millions of players from all over the world in an ever-evolving environment.
In War Thunder, aircraft, attack helicopters, ground forces and naval ships collaborate in realistic competitive battles. You can choose from over 3,000 vehicles and an extensive variety of combat situations many of which are exclusive. You can find yourself blasting your pursuers from a bomber turret, defending your teammates on the ground from an air raid with anti-aircraft guns, shooting down enemy planes with a firestorm from multiple rocket launchers, or trying to sink an enemy warship with a torpedo from a fast attack boat.
Seamless cross-platform gameplay between Windows PC, Linux, Mac, PlayStation®4, PlayStation®5, Xbox One with Xbox Series X|S – everyone on the same server.
Over 3,000 highly detailed aircraft, helicopters, tanks, warships and other combat vehicles crafted carefully from historical documents and surviving sources.
100 maps representing the main historical battle theaters.
Intense PvP experiences in full-scale combat missions at various difficulty settings for all play styles and degrees of experience.
Rich PvE content including dynamic historical campaigns and solo missions.
Regular content updates including new vehicles, maps, missions and nations.
Astonishing graphics, authentic sound effects and beautiful music creating an atmosphere to fully immerse yourself in.
Create custom content for War Thunder and share it on War Thunder Live, with the prospect of earning real money through the Revenue Share Partner System!
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 785.4Kreviews | 71% | #22 | $0 |
| Free | 403.8Kratings | 82% | — |
Engagement
Reviews
Themes across 3097 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Salt the Snail
The game tried to be realistically correct, so it's not balanced. Heavy tanks from US, Russia and Germany dominate the game. You can't compete them with Sweden tree for example.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Latest in each market: best DE #16, worst RU #90 · 13 markets collected
US · last 30 days
Genres
Stats
Languages: English*, German*, French*, Italian*, Spanish - Spain*, Simplified Chinese, Russian*, Japanese*, Polish*, Czech*, Turkish*, Portuguese - Portugal +6 more
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
tank tism tickle my brain funny :3
эта ♥♥♥♥♥ заебла крашится
I have no idea how a company could ruin a game like this. But they did. I have alot more hours off of steam, and its genuinely been bad decision after bad decision for the past five years. RB props isn't even worth playing anymore. The SIM game mode is neglected as ♥♥♥♥. They keep releasing 60-80 usd high tier vehicles, I wouldn't be surprised if it reached 100 usd atp. Not even the infantry update could save the game. They sure do have alot of money to keep advertising on youtube instead of actually making the game good again though.
I know why people are mad at the game it`s because of the grind that takes forever and the premuim accounts i reached 10.7 in germany after 1055 hours in the game you could call it skill issue but i had so much fun in this game and i will keep playing
this game is one of the greatest tank v tank gameplay, and air v air and the mix of the two (i dont play naval) the snail consumes all, its a game i visit every couple month to play for a week or two straight
no le vendan su alma a caracol se los digo por si bienestar mental
不推荐入坑。 游戏免费,实则是“付费上班”的变种,只不过工资得你自己肝出来。 有非常长的科技树,又臭又长啊——不充钱玩得是真难受,最差你都得买个高账,开线才能快一点。 表面免费,实则不充钱根本吃不饱;又氪又肝,很多强势的载具全部得靠出钱买。 对于零氪玩家来说,想玩到顶级载具,需要花费大量时间和精力。 零氪开到顶级车,往往需要接近1500小时。 零氪玩家基本等于在给服务器当电池。想开线?不买高级账号?那你慢慢爬吧,等你开出顶级车,隔壁《文明》都打穿五遍了。1500小时,够你从零学会一门乐器、考个驾照,甚至谈场恋爱,结果在这游戏里,你只是刚够到顶级车的门槛——还是裸车。 而能用来开线的礼包载具,价格都十分昂贵,动不动就上千块;况且你买了金车,也不能爽玩。 所谓的“礼包载具”定价动辄上千,买个金车也不代表你能爽,只是从“被吊打”升级成“被稍微温柔地吊打”罢了。你以为氪金能变强?不,氪金只是拿到了“排队挨打”的优先入场券。 网络更是玄学——亚服100延迟是常态,其他服飙到200起步,打着打着队友就“向天上飞去”了。 下一秒你自己直接被送回基地,附带一个封禁冷却大礼包。什么叫用户体验?这就是。 打个亚服就被吊着抽,挂了加速器延迟还能有100多;打其他服两三百,玩着玩着发现自己的队友飞上天啦。然后再过一会儿,你就发现你被踢出去了;然后你的队列直接被冻结,直接进入冷却时间。 即使你购买了开线载具,也需要几百小时才能开到科技树中的顶级车,这是我玩过肝度最大的游戏之一。 装甲毁伤系统堪称“薛定谔的炮弹”——你永远不知道下一发会正常击穿,未能击穿敌人的装甲,又或者是被一块裙板或空气接缝彻底吞掉。这物理引擎怕不是用土豆写的。 这个游戏的甲弹对抗和毁伤系统简直是个半成品,经常出现炮弹打在奇怪的装甲接缝和裙板上,被直接吞掉的情况。等对面反应过来,马上把你送上天,你还得重新装填。 新手开线会非常难受;还有分房问题——你不充钱,就别想获得好的游戏体验。 你充钱也大概率得不到好的体验,也就稍微好一点吧。 好用的车基本都在金车那边,人家直接压着你打;人家拿充了钱的金车队列,你就跟他对轰吧。 还有这个壮丁啊,提前一个时代打你,在游戏里面就可以感受到上世纪国防压力了。 就好好感受这个壮丁吧——十多把一局班长都没有啊。 平衡性方面就完全就是手疼砍手,头疼砍头,这个平衡是做不好的啦。 有点什么车,数值高了,实在没法就把它删了。删之前干嘛呢? 那当然是打个折,狠狠地圈上一波米啦。然后还得专门搞个活动。 而且官网和Steam还不互通哦,我还得用两个账号。 Steam和官网账号不互通,想换平台?行,再练一个号,再肝1500小时,斯拉夫式幽默拉满。 反作弊也是一坨啊,碰到透和锁,人家直接抽着你打;还没出家门呢,这直接起飞了都,一看人家离你几公里。我们这是二战,对吧?跟个导弹一样就飞过来了,队友一个一个地起飞啊。 下载这款游戏唯一的意义,就是把它下载到电脑里,然后马上删掉,好腾出空间去下别的游戏。整个过程就像一场行为艺术,用几十个G的带宽和硬盘读写,换一个“还好我跑得快”的人生教训。 还没体验过斯拉夫大牢的,欢迎来体验,记得自带干粮和水。 ——毕竟,肝和钱,总得没一个。
Была когда-то нормальная игра, а потом разработчики явно стали пересаливать пищу. Кратко: карты - ахеровоз; баланс, который заставляет воевать на технике ВОВ против гостей из будущего - вообще песня; возможность обезвредить любой танк сломав ему ствол, эфемерные снаряды, фугасы которые в одних и тех же ситуациях то работают то нет и все прочие приколы данного "симулятора" - кайф чистейший. В общем 1000 реализмов из 10. Советую проходить мимо. P.S. БМПТ - Броневик Матери Попуска Тупорылого. Её сын собственно и балансировал данный образец техники. Вводом одной техники засрать игру на современке всем, кроме совков и тех кто играет в пати с совком - королевский ход гения. Продолжайте в том же духе
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 1.2K | 64% | Free | |
| $0 | 101.3K | 80% | Free | |
| $0 | 1K | 89% | Free | |
| $0 | 746 | 71% | Free | |
| $567 | 1 | 0% | $14.99 | |
| $0 | 0 | — | Free |