
War of the Human Tanks is a story driven strategy game with a gameplay reminiscent of Battleship and Chess, featuring a story of war, loyalty, sacrifice and human shaped tanks.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Advance wars but anime girls
A fun little game with a story that goes way harder than it needs to.
돌격 인간 전차!
I am a 45 yo father, probably one of the oldest people playing this game. I am a single father to my Son, who is 14 now. My son got this game from his uncle, so we installed it on his computer and he started playing. By the end of the week he had 24 hours on this game. This was horrible for me, as it was already hard for me to find ways to spend time with my son, as he is always out with his friends or just watching YouTube. So I decided to make a Steam account and get this game to see if I could maybe play alongside him. I loaded into the game, picked my character and world and started playing but I was stuck on what you where supposed to do. I asked my Son for help and he hosted a game for me to join. I loved it as it was the best time I had spent with my Son since my wife had died. This game has ever since brought me and my son closer again and now we actually spend time together outside the house together as well. This game reminded me that there's fun to be had in everything, and it has brought both me and my Son many happy memories.
Muy entretenido, me gusta que no se tome tan en serio, la estrategia es necesaria, pero si quieres puedes farmear y estar rotisimo.
Gods this genre is confusing - combat is turn based tactics where you need to watch your units when it’s their turn to go, if you’re a bit too late to clock them, enemy might make their move first. Another part of game is visual novel with few choice options that would branch plot a bit and give access to different missions. Well, looks are not important in love, so we don’t have best graphics here, especially in level design, backgrounds and ui, but character sprites are nice and cute both on battlefield and in dialogs. Audio is a bit catchy, not really that outstanding, but after playing for a while some melodies might get stuck in your head, in-game sounds are average, they are mostly serviceable except for occasional tank screams which do seem to be of higher quality and effort. Plot is pretty convoluted and probably need other “war of the human tanks” games knowledge to judge objectively, but don’t worry, it’s not kojima or from soft level. Gameplay already mentioned is in two parts - visual novel that contains dialogs with very few choices that move the story and branch into alternative missions and turn based combat. Besides battles themselves there is a bit of management aspect - you can develop and then make some equipment for your tanks that increases their stats, including area of damage, speed which lets them take several turns and so on. And you could also develop new tanks, who also get increased stats and slots for equipment. Before missions, you pick which tanks take part in it, put additional equipment on them and could check mission map. When fight starts, timer for turns of every unit, both your and adversary starts, who got higher speed get their turn first. There are several actions available - move, recon, attack and standby. You can do other stuff after movement, so it’s possible to move and then recon to reveal location or attack, attack does not necessarily need to be on revealed area. Those who are put on wait - get their turn much later. Most of the time you’d be struggling where to allocate your resources - what to research, what to build, but besides plot missions, you could do fights that you have already done again indefinitely for resources to farm as much as you want. And there are some pretty game breaking stuff you could develop and make which costs literal mullions to make like whole map revealing gear, infinite range and so on. Besides material cost, you need to do mission for development to progress, so you pay and queue something, go fight and come back to see it ready to be built. Thankfully process of making stuff is instant. So all in all - War of the Human tanks is pretty niche but quite entertaining game with simple mechanics that require total mastery for some insanely hard missions and enjoyable story campaign with very cute characters.
10 years ago. It was my favorite real-time strategy doujin game. Now, it is still my favorite. Still waiting for the new game release of Recycle Princess from Yakiniku Oh! Yeah! who made this great masterpiece. (not much hope though..)
游戏根基是扫雷啊火箭大战啊大海战啊这类战棋类游戏的某种变种,玩还是挺有意思的。
Lots of visual novel aspects to this Tactics game. If you like Fruitbat, you will probably enjoy.
been looking for JRPG games of this style for quite a while now... This is nice.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Audio Trip | $150.1K | 362 | 90% | $19.99 |
| Tactic Boxing | $150.1K | 401 | 77% | $9.99 |
| hack_me 2 | $150.1K | 791 | 68% | $5.99 |
| 放置勇者:远征/Idle Heroes:Odyssey | $150K | 569 | 53% | $9.99 |
| Rina's Undercover Train Operation | $150K | 278 | 73% | $13.99 |
| Oil Enterprise | $150K | 198 | 49% | $19.99 |