
War of Omens is a CCG with a unique Deckbuilder combat system and deep strategy. Set in a masterfully crafted dark fantasy world, it features fast, strategic battles with 4 distinct factions and over 20 heroes. Challenge the online ladder, conquer the story mode, or compete in a cross faction draft!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
«War of Omens Card Game» — увлекательная карточная стратегия с фэнтезийной тематикой. Игра сочетает глубокую тактику, разнообразные карты и динамичные сражения. Понравились уникальные механики, такие как «пророчества» и «объединение сил», которые добавляют сложности и стратегической глубины. Однако для новичков может потребоваться время на освоение правил. Отличный выбор для любителей тактических головоломок и фэнтези-атмосферы.
A well-thought CCG where premium content can be obtained for free, albeit slower than if bought.
Great deck building game
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game with unique mechanics. I played it much more back on Kongregate.
Classic, I really appreciate that it's still on life support after all these years
not good
bs un supported money grab,
A CCG with unusually unique mechanics. Has card upgrades and takes crazy grind to fully unlock everything to reach an even playfield if you were to play this competitively, but luckily that side is very de-emphasised, and for a the-grind-is-the-game approach durdling against bots, you get far enough easily enough. Over the years this has been one of my staple destressing games, once you get comfortable with it the gameplay is very fast and smooth. If you enjoy card games then definitely check this one out as its system is very unlike your usual dudebashers and slay the spire likes, and it has probably the most mechanically distinct factions I've seen anywhere. The game never really "made it" so the campaign doesn't go far and it hasn't got updated in years, but there's plenty to see in just feeling out all the different deck archetypes in bot skirmish games.
Ok, legitimately have spent 9 hours playing this game after only owning it for 28 or so. It's a lot of fun, pretty easy to understand, but takes genuine skill to master. There's four factions currently, each with a recognizable playstyle that can fit different approaches. A couple of things that I, as a new player would have liked or might critique is that the animations between cards and actions go really quickly, especially when playing against the AI. Now, this does prevent things from crawling, which is definitely a possibility with this game cause it's not hard to cause complex chain reactions. I just wish I had an option to slow down some of the animations so I could process what was happening. Looking forward to more content to be added to the "campaign", though I don't expect much quickly. One thing I will say that I like is that while this is a free game which encourages micro-transactions, they are not necessary. You *can* get all the content through play... It'd just take a *lot* of play. Overall though, in terms of gameplay, aesthetic (both artistically and readability), this is a phenomenal game!
This game needs more attention! A very well-polished core system, lots of variety in playstyle within each faction, and beautiful art! Only thing is that it hasn't been updated in a hot minute.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.