
Play alone or survive together. See through sound. Every noise reveals the world. Every noise reveals you.
Modeled estimate, not a reported figure. How we estimate →
About
There is no flashlight.
There is no night vision.
There is only sound.
Every footstep reveals the world.
Every thrown object becomes a map.
But every sound also reveals you.
Strange whispers guide you.
Familiar places change.
The silence itself becomes threatening.
Are you discovering the world...
or has something already discovered you?
Every sound reveals the world.
Then it disappears again.
Navigate complete darkness using sound.
Every action briefly reveals your surroundings.
Footsteps.
Thrown objects.
Echoes.
Everything helps you survive.
Everything helps them find you.
No cheap jump scares.
No scripted chase sequences.
Wake builds tension through paranoia, uncertainty and sound.

The environment reacts.
Silence changes.
Whispers lie.
Reality slowly begins to shift.
Not every sound is real.
Not every voice tells the truth.
Not even your own perception.
Headphones are strongly recommended.
Wake is built around positional audio, and many gameplay cues rely on directional sound.
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Languages: English*, French, Italian, German, Spanish - Spain, Simplified Chinese, Portuguese - Brazil, Bulgarian, Danish, Indonesian, Dutch, Finnish +16 more
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| — | 0 | — | — | |
| $0 | 56 | 34% | Free | |
| $64 | 1 | 100% | $3.19 | |
| — | 0 | — | — | |
| $4.3M | 38.8K | 80% | $6.99 |