
As the pilot of a Void Rig, it's your job to transport dangerous creatures to various research facilities across the system. Use your ship's security cameras, drone, and other systems to solve problems and stay alive as you travel through The Void.
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Void Stalkers is a cosmic horror game set in a dystopian future where you are a Void Runner - the pilot of a cargo space ship, under the employ of the WASP corporation. Your job? Transport dangerous creatures known as Void Stalkers to WASP's various research stations. Sounds easy - except your ship is falling apart, traveling The Void is never safe, and the Void Stalkers aren't dormant. Use your ship's security cameras, drone, and other systems to find and deal with anomalies, fires, reactor malfunctions, and other strange things in The Void.

Use your ship's security cameras to monitor your ship and your cargo to ensure everything is as it should be.

The Void Stalkers you are transporting begin in stasis, but can awaken during travel through The Void, causing reality-warping anomalies. Spot these anomalies and zap the creatures back into stasis before they fully wake. Fail, and you'll need to act quickly to lure them to an airlock and blast them into space before they get to you.

Your ship configuration changes with every jump. Create paths for your drone to connect to different terminals or deal with threats directly!

A lot can go wrong in The Void. Fires, biomass, trajectory misalignment, infestations, reactor problems, and more!

Meet other Void Runners, deal with WASP's management and scientists, and communicate with other factions such as the Lunar Resistance. Each of them will want something from you and most of them have their own agenda. It's up to you how you play - keep your head down and follow orders, side with the resistance, or just look out for yourself. The choices you make impact what you learn and how you survive.

It is the year 2972. After centuries of automation, AI, downsizing, and corporate mergers, 99% of Earth’s population is jobless.
The unemployed live idle, pointless lives, subsisting on government provided food and living quarters. You were meant for more than that. But jobs aren’t earned. They’re won in a lottery, sponsored by the mega-corps. And against all odds, you’ve been selected.
Congratulations! You’re a Void Runner now.
Your prize? Minimal training, a barely functioning cargo starship, and 1,000,000,000 credits in debt. What? You didn’t think they’d give you a free ship, did you?
And then there’s the cargo. Dangerous Void Stalkers that your new employer, Whitestone Agriculture Transport and Pharmaceuticals (WASP), say they want to study to create new medicines and technology to benefit all of mankind. The Lunar Resistance says otherwise, but they have their own agenda too. The other Void Runners seem to be on the level, but can you fully trust them?
The Void is cold and uncaring. The corporations and factions are even worse. Every void jump pushes you deeper into a system designed to exploit you - or worse.
But this is what you’ve always wanted. You’ve got your ship, your freedom (sort of), and a purpose.
Make the most of it!
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Languages: English**languages with full audio support
Reviews
I was looking for something to play similar in gameplay and design to titles such as Scrutinized and the earlier Five Nights at Freddy’s games, when I stumbled upon this hidden gem. I have to say—I was absolutely blown away by the quality of gameplay I witnessed! While the core premise is relatively simple, this title showcases quite a distinct personality from other, similar games in the genre and a remarkable level of attention to detail. Although, as you may have guessed, you're confined to a single position throughout the entirety of the playthrough, with only four distinct viewpoints at your disposal, each location comes with its own mechanics and devices that must be memorized and used strategically depending on the situation and the type of alien you're facing at any given moment, so there is little room for boredom; I never experienced a dull moment—I was on the edge of my seat the entire time. The creature designs are memorable, the bits and scraps of lore are genuinely intriguing, and the dialogue was clear and, at times, quite humorous. If you can believe it, the company you work for in this game has equal if not less regard for your health and safety than Fazbear Entertainment has for their employees! It does take a bit of time to fully grasp how the various gadgets, screens, and the drone and alarm pathing systems work. However, once you get the hang of it, everything becomes fairly straightforward to operate. One thing I found particularly interesting is that your choices do seem to matter and possibly even affect progression to a certain extent (let's just say that I carried out a few favors here and there for some strangers and, consequently, was terminated by the company). I won’t spoil anything for new players, but keep in mind: the manner in which you interact with other characters through the comms system can affect your progression, either positively or negatively, so remain cautious.
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Void Stalkers is an absolute gem of a space adventure, combining the thrill of interstellar trucking with intense, edge-of-your-seat survival mechanics inspired by Five Nights at Freddy’s. The atmosphere is phenomenal—drifting through starfields while ferrying alien cargo, only to have unexpected and often terrifying events throw the routine into chaos. Each incident amps up the tension, demanding creative problem-solving and lightning-fast decisions that keep the adrenaline pumping. The visuals and sound design in Void Stalkers set the mood perfectly, immersing players in the eerie beauty—and lurking danger—of deep space. Every sector holds new mysteries and terrifying encounters, pushing players to adapt to bizarre scenarios that go well beyond typical trucking sims. Void Stalkers is an exhilarating blend of strategy, horror, and sci-fi, with enough surprises and depth to keep you hooked for hours on end. Highly recommended to anyone who loves space games with a terrifying twist! P.S. Don't let the story line fool you. There is lore that would be fun to take a deeper dive into for future games.
Bir Void Rig'in pilotu olarak, tehlikeli yaratıkları sistem genelindeki çeşitli araştırma tesislerine taşımak sizin göreviniz. Geminizin güvenlik kameralarını, dronunu ve diğer sistemleri kullanarak sorunları çözün ve Void'de yolculuk ederken hayatta kalın.
Nice!
Void Stalkers reminds me of a board game more than anything else. It has a bit of an Elite vibe at first, with you zooming your little cargo ship between space stations, but it soon turns out to be more about scrambling to handle emergencies during transit, which gives it that feeling of being pulled in different directions that some cooperative board games have. In that sense, it's also a bit similar to something like FTL. Fires break out, weird alien mould appears, the titular void stalkers teleport aboard or break out of the hold (your cargo is always some void stalkers - evidently these deep space monsters are in demand for some reason). It's a short game - I reached one of the three endings in about an hour - but it feels like the right length for what it is. The gameplay is engaging and tense in a short game, but would probably get tiresome and repetitive if it was much longer. I enjoyed that each emergency has to be handled slightly differently, and responding to restless void stalkers in the hold relies on being observant. It's a fun little game and I'm glad I played it. Being free makes it considerably easier to excuse the fairly frequent bugs (I encountered misplaced dialogue a few times, and a full freeze up during the ending). Overall it's worth a play. It's a well designed and engaging 60 minutes.
7/10 Flawed but fun. The core gameplay loop is really fun: manage various problems aboard your cargo ship from the comfort of your pilot's chair. Turn on sprinklers to put out fires, send a drone to destroy infestations, or use various environmental controls to lure an alien into an airlock and eject it into space, all through the cockpit interface and security camera system. The idea is fantastic and I liked the deliberately clunky cockpit controls reminiscent of 80's scifi. There were, however, frequent game-breaking bugs: Certain buttons that I needed to press often became unresponsive, forcing me to restart the game. Also, the forced addition of cockpit decoration items was really off-putting, distracting and immersion breaking. So was the story, which, at least for me, was not merely unnecessary, but actively reduced my enjoyment of the game. This isn't because the story was bad per se, but rather because it not only detracted from the already enjoyable and engaging core gameplay loop, but also arbitrarily forced the game to end much too soon. It would have been better if we simply had an endless, story-free mode where we just keep hauling the alien cargo to see how far we get before we get eaten. (Ideally without the lame cockpit decorations.) Still, the game as it currently stands is nicely unique and good enough to be worth the time spent playing it.
Игра 'Void Stalkers' захватывает с первых минут своей мрачной атмосферой и необычным сеттингом. Исследование космической станции, пораженной загадочной инфекцией, держит в напряжении на протяжении всей игры. Разнообразие оружия и способностей позволяет экспериментировать с разными стилями прохождения, а мутанты, бродящие по коридорам, заставляют продумывать каждый шаг. Сюжет, подаваемый через обрывки дневников и окружение, оставляет много вопросов и подталкивает к повторным прохождениям в попытках собрать цельную картину. Боевая система достаточно требовательна, но справедлива. Победа над сильным врагом приносит настоящее удовлетворение. Однако, стоит отметить некоторую однообразность локаций ближе к концу игры и редкие, но раздражающие баги. В целом, 'Void Stalkers' – это достойный представитель жанра survival horror с хорошей графикой и увлекательным геймплеем, который определенно стоит внимания любителей мрачных приключений и исследования тайн.
Инди-хоррор с элементами выживания в космическом сеттинге. Плюсы: Атмосферное звуковое сопровождение — напряжённые звуки и музыка усиливают чувство страха; Разнообразие врагов — каждый с уникальными способностями и поведением; Исследование локаций — множество скрытых уголков и секретов. Минусы: Ограниченное количество уровней — игра может быстро закончиться; Технические баги — возможны вылеты и недочёты; Высокий уровень сложности — некоторые моменты могут показаться чрезмерно пугающими. Итог: понравится любителям хорроров и игр на выживание. Захватывающая атмосфера и разнообразие врагов делают игру увлекательной, несмотря на возможные технические проблемы и ограниченное количество контента.
Die Spielidee ist an sich gut. Hätte was draus werden können. Wurde aber leider sehr schlecht umgesetzt. Das Spiel ist leider extrem langweilig, weil man immer wieder das gleiche tun muss. Es gibt nur wenig Abwechslung und sobald man das "Tutorial" durch hat, wiederholt sich alles nur noch. Außerdem merkt man, dass die Monster wach werden, daran dass ein anderes Fass im gleichen Frachtraum aufleuchtet als vorher ... wer denkt sich sowas aus? Davon abgesehen ist es leider auch in Version 1.0.8 noch extrem verbuggt: Sobald man Aktionen ausführt, die so nicht vorgesehen sind (z.B. falsch auf die Anomalie reagiert), passiert es schnell, dass man in einer Endlosschleife hängt und das Spiel nur noch beenden kann. Es gibt 3 Enden. Egal welches man erreicht, das Spiel friert komplett ein. (Bei einem der Enden bekommt man immerhin trotzdem den Erfolg ...) Ich hätte mir wirklich gewünscht, dass besser getestet worden wäre vor der Veröffentlichung. So kann ich leider nur sagen: selbst geschenkt leider nur absolute Zeitverschwendung.
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