
Are you a prey or predator, a world where magic moves you through the islands of void.
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Are you a prey or predator, a world where magic moves you through the islands of void.
Collect the Finish ORB, then when magic is disabled; find the exit lamp to move you to the next island.
A 3d platformer of a small inhabitant of the void island, who is able to transcend to other floating void islands.
Dodge enemies and complete the levels as a passifist animal, but other void creatures are not the same and may attack or defend
Many Void slands to explore, C++ Beach Engine 2.0 (2025). Developed by hojiin studios.
LAN SETTINGS
It should work out the box on steamOS and Arch Linux, remember to disable connections that are not connected to the local network if you want the best experience on windows.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Reviews
Unique take on 3D platformers, reminiscent of the golden PS1 era. Void islands is is a 3d platform puzzler, with a somber and trippy vibe in visuals and music. But the real twist is in the control scheme! The tank-like controls feel strange at first, but soon becomes second nature. After I finished all the levels I immediately started again to put into practice everything I had learnt, to find myself bounding through levels I previously struggled with. The game isn't perfect but in a lot of ways it adds to the charm. The very forgiving death system, in which you keep your progress from falling off the islands, mitigates any frustration and can even add strategy to the puzzles. There is a great array of levels with varying difficultly that have something unique to offer. Even though this game is already FREE the dev has added a free DLC in which the levels open up giving more freedom of movement. I can't wait to see more!
Hard to tear away from the screen, a real find.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Languages: English**languages with full audio support
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.