
A city gone mad with violence and the mass murder of its people. In this interactive graphic-novel, your choices can either lead you to the ultimate destruction of this fallen metropolis, or the demise of a vicious butcher. Will you save this city as promised or will you fall prey to the killer within?
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
noice
When the game opens, the interface flickers for a bit and then goes black, leaving only the background music.No solution has been found yet.
Spielwertung: 10/10 Absolut großartig, obwohl viele Dinge "besser" hätten sein können. Ein kleines, feines Meisterwerk Hier ein paar Punkte, die das Spiel noch besser gemacht hätten: - Mehr Sprachausgaben (Englisch only ist total ok, aber wer es nicht spricht hat wirklich Pech, denn das Spiel lebt von Sprachelementen (gerade, weil die Entscheidungen darauf basieren. Das verwendete Englisch war sehr gut verständlich, aber dennoch konnte ich als Nicht-Muttersprachler an kleineren Stellen nicht mehr folgen bzw. habe einige "Fehler" (fehlende Worte, komische Grammatik) gefunden. - Mehr In-Game-Vertonungen. Im Prinzip ist das ganze Spiel: Lesen only. Nur die Intro-Seite wird "vorgelesen". Dabei entsteht sofort ein sehr unheimliches Ambiente. Hätte man ALLE Texte vertont, wäre das Spiel noch ein gutes Stück stärker gewesen. - Etwas kurz - ein kompletter Lauf dauert so ca. 1 Stunde, danach hat man das "Ziel" erreicht und ist eigentlich fertig. Natürlich nur, wenn man alle Texte in Ruhe "aufnimmt". Ansonsten geht es sicher auch in 10 Minuten (!!!). - Wiederspielwert: Mit bis zu 6 Charakteren, also eigentlich 3x2 und der Tatsache, dass man in einem Lauf nie alle "Quests, Missionen bzw. Orte" aufsuchen kann, ist ein Wiederspielwert da, aber die RNG-Waffen-Geschichte finde ich ehrlich gesagt albern. Fazit: Tolle Atmosphäre, tolle Musik, tolle Spielidee, reibungslose Umsetzung. Ein tolles Spiel, unbedingt ausprobieren!
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Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
After years of sitting in my library, I decided to reinstall it to finish hunting the last of the achievements... and I am glad I did. Not only is it well worth the paltry sum of 99¢ I paid for, it also scratched the itch for those Victorian Gothic fiction novels that I was obsessed with as a teen. While I wouldn't exactly call this an RPG visual novel per se - unless you count your class' alignment changing, as much as your stats, based upon your choices; I would consider this to be more of a text-based VN with gorgeous and extremely dark artwork that I would [i]love[/i] love to see more games of this type available on Steam. Pity this one was removed for some reason, as I have had zero issues running it on a fresh copy of Windows 10 that never had Flash installed. Go figure! ¯\_(ツ)_/¯ Note: If you experience a black screen (just after seeing the logo) after starting the game, right click the game in your Library and go to Manage > Browse local files and delete the [i]logo-sectiongames.flv[/i] file located in the game's Video folder.
Although limited in scope the game is highly replayable and full of interesting choices.
lots of fun and interesting choices to make
Overall pretty fun and I like the general feel and atmosphere of the game too.
The story is a jumble. Like puzzle-pieces that don't entirely fit together. [url=http://elinchan.blogspot.com/2017/10/dealing-with-backlog-two-short-horror.html]Full review here.[/url]
It's amazing how something so simple and short can be so intriguing at the same time. It's better than probably 90% of the text-based graphic novel games out there, because it is consistent in its narrative, your choices have significant importance and it does not hold your hand - you learn through trial and error. My only criticism is that the character you play as may engage in conversation about things that you haven't actually discovered in the game itself as if you have. Sadly, a thing that won't be fixed by the looks of it.
This game is good, different, but good. It takes some patience.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.