
VR experience based in “Virtual Hero”, the original Movistar+ TV series in collaboration with Zeppelin TV, Grupo Planeta and Snofokk. An adventure where the user will be the main character, immersed in the TV series scenarios and able to interact with the series’ characters and elements.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Spanish - Spain**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Es de Movistar
es una garcha
Una decepción total a mi parecer, no vale la pena
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
免费 没中文 没成就 VR 《虚拟英雄 VR(Virtual Hero VR)》 《虚拟英雄 VR》是一款沉浸式游戏化体验,改编自 Movistar + 原创电视剧《虚拟英雄》,由该电视台联合齐柏林电视(Zeppelin TV)、行星集团(Grupo Planeta)及 Snofokk 共同打造。 《虚拟英雄》讲述了鲁比乌斯(Rubius)的冒险故事 —— 他是被选中试用 ORV 头显的 100 名玩家之一。这款实验性虚拟现实设备直接连接大脑神经网络,能将使用者带入一个如同真实般的电子游戏宇宙 ——“世界游戏(The Game of Worlds)”。 在《虚拟英雄》中,冒险始于鲁比乌斯的卧室。在这里,用户可以与剧中角色和元素互动。直到某一刻,鲁比乌斯会打来紧急电话,向用户求助。 在这段奇妙的旅程中,充满了魔法、冒险与乐趣。每个人都能在设计出专属的虚拟形象后,展现自己的英雄特质。
a este juego lo deberian poner en un minijuego de quest 2 pq es una porqueria ya que es un digamos ver el entorno y interactuar con el
con las quest 2 va bastante mal. Hace algo raro con el tracking de la cabeza y va mal de rendimiento. Pero igual es mi problema asique merce la pena probarlo
es bueno y me gustaria que se pueda estar mas tiempo en el cuarto de rubius
Things that set games apart are the mechanics and right as this game dangles the interesting mechanics infront of you it ends the game if you just got a vr headset like i did when i first played this then its ok but other then that hard pass 1/10
nah re good pero corto el copias se lo curoo bastante
Me 3xit0 el rubius
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.