
Challenge perception, redefine reality, and reshape the world around you with an instant camera. Viewfinder is a new single player game offering gamers hours of interesting and fun experiences while uncovering the mysteries left behind.
Most likely between $2.8M and $7.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 95% | approximately $4.7M |
| PlayStation | $7.49 | 88% | — |
| Xbox | $24.99 | 88% | — |
| GOG | $7.49 | 86% | — |
| Epic | $24.99 | 96% |
Cheapest copy: ≈ $3.54 on GOG · Russia (−86%). Compare 35 prices in 15 markets →
Reviews
Themes across 1156 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Nintendo | $24.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Хорошая головоломка Механика фоток очень хорошо и интересно реализованы Сам мир и локации хорошо стилизованы и интересные для изучения Головоломки как по мне были лёгкими но все же интересными самые прикольные и мало реализованы к сожалению были с иллюзиями (думаю можно было их больше вставить) Сюжет немного как по мне храмает но пойдет Было приятно провести время не было душно не сложно было хорошо Жаль что нету возможности делать кастомные карты у сообщества вышли бы отличные карты Итого 10 фотопленок из 10
[h2]One of the best games I ever played[/h2] This game didn't deserve to become the Internet's laughing stock back in 2024. While I understand that most of the criticism was aimed at a popular cliche rather than the game itself, I don't think it gets nearly enough praise. Video games are a form of art, and this stands among the most beautiful and entrancing experiences a person can have. I genuinely hope that, in the future, more people will revisit this game and recognize just how incredible it truly is.
The overall concept is fun, but the execution could be better. About 99% of the puzzles are extremely obvious, though that does make the game a pleasant, relaxing experience after a long day at work. That is, until the final level, where the game suddenly throws its entire laid-back atmosphere out the window. You are given a five-minute timer to rush through a dozen puzzles, rewinding does not reset the clock, and there are no checkpoints. Fail, and you have to start the whole level again. I genuinely fail to understand why anyone thought such a stressful final level belonged in what had been, until that point, a chill exploration game. Hopefully, a future update removes the timer and gives the game a more consistent experience from start to finish. As it stands, the final level leaves a really unpleasant aftertaste.
A relaxing puzzle game with a cozy vibe and interesting mechanics.
Very beautiful game, the mechanics and art. A small gem with an adorable cat companion. Loved the experience of playing it. If you like puzzle games with a chill vibe, this game is for you.
The game isn't very good at communicating its puzzles, and after the first half it feels like it has very few new ideas. Essentially, the when you get the camera. One puzzle had me solve it by taking two photos of the same battery, even though an earlier level had spent its time teaching the player how the camera worked in a completely different way. My reaction was simply, "Am I actually having fun?" The answer was no. The collectibles are also frustrating because they change randomly between levels with no warning. I spent ages looking for rubber ducks, only to discover I was actually supposed to be collecting fridge magnets instead. The first half of the game is genuinely enjoyable, with beautiful art, creative ideas, and some clever puzzles. Unfortunately, it feels like the developers ran out of ideas halfway through and stopped introducing meaningful new mechanics or challenges. I can't recommend buying it at full price. As for how it won a BAFTA, I'm still scratching my head.
имбо 9.5/10
Excellent game but you have to kill a cat. Yes it's an AI cat, but still a cat. Not marking as spoiler because I would have never played the game if I knew ahead of time.
I found the game to be incredibly fun and enjoyed the mechanics. Unfortunately, the story was so mind-bogglingly bad that it dragged down the entire experience. For the entirety of the last hour of the game, I was shouting every time I heard a stupid line that was portraying itself as a "deep thought" while being as shallow as a puddle. It has been a few months since a story in a game has triggered me so deeply, I was severely let down and wished it was better. Also, the mechanics in the game, despite being enjoyable and fun, were also a let down. Everything consists of transposing a memory onto a new location. There are a few variations to it introduced later in the game, but unlike portal, its much more simplistic and railroaded. This game could've been greatly aided from gravity related mechanics, light bending, really anything. The game doesn't feel like it responds to players actions due to the gravity too. If I transpose a clone of an area, but flip it vertically, I would expect either the area to fall, or for gravity to invert, but it doesn't. You're essentially just painting, nothing more. If you want a fairly simple game though, I do recommend this. I'm just extremely let down since I think this had far more potential.
достаточно приколбно мне очень нравится между прочим, каждый раз находя решение к головоломке думаешь как можно быть таким тупым и не догадаться с первой секунды