
Challenge perception, redefine reality, and reshape the world around you with an instant camera. Viewfinder is a new single player game offering gamers hours of interesting and fun experiences while uncovering the mysteries left behind.
Most likely between $2.8M and $7.9M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $24.99 | 95% | approximately $4.7M |
| PlayStation | $7.49 | 88% | — |
| Xbox | $24.99 | 88% | — |
| GOG | $7.49 | 86% | — |
| Epic | $24.99 | 96% |
Cheapest copy: ≈ $3.54 on GOG · Russia (−86%). Compare 35 prices in 15 markets →
Reviews
Themes across 1156 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Nintendo | $24.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
非常好的解密游戏,其中又穿插一个关于小故事,布景也十分优美,谜题也很有趣味性
Its a nice cozy brain tickle game, i really enjoyed it. Perfect in betweener game or a rainy day with little energy.
The game's mechanics is very interesting, it has a lot potential for expansion with more levels or level editor as i finished the game fairly quickly. (i pirate the game in the past, finish it there, and only buy it to support the devs, therefore my current playtime and achievement doesn't really reflect my real progress). I also love the cozy atmosphere the game gives
good
艺术品
If on sale for $10 or less it is worth getting :)
Really good game. I usually dont like puzzle games but this one good. The cat was yapping to much though
Absolutely magnificent gimmick, near-perfectly designed puzzles. It seems very beginner friendly- there's even a motion-sickness option, which I haven't tried, but it sounds like something my mom would appreciate if she was the one playing. The only puzzles I really got "stuck" on are completely optional, and very much still fun to solve. Unfortunately, the story is a bit lackluster. It's hard to grasp at the beginning, and it's still confusing by the end. Every puzzle seems to have only one solution, discouraging creativity yet still feeling satisfying to solve.