
Awaken as a Vampire. Hunt for blood in nearby settlements to regain your strength and evade the scorching sun to survive. Raise your castle and thrive in an ever-changing, open world full of mystery. Gain allies online and conquer the land of the living.
Most likely between $50.4M and $142.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $34.99 | 89% | approximately $84M |
| PlayStation | $39.99 | 84% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2185 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
[h1]Экспириенс жестокой сложности:[/h1] 1 акт - е**те вы 2 акт - е**т вас 3 акт - всё еще е**т вас, но тут со смазкой 4 акт (пре соляриус) - е**те вы 4 акт (пост соляриус) - "ах... Дядя Саша... АХ!... не так глубоко..." и.... [i][b]Вы: "C'mon! Let's go..." Дракула: "I'll show you who's boss of this gym..." Вы: *Gachi_Scream.mp3* Дракула: "GET YOUR *SS BACK HERE!"[/b][/i]
Игра - портал в будущее)) Сел играть - и очнулся через 3 часа и не понял, как время прошло))) ОЧЕНЬ КРУТО)
Esse jogo tem uma progressão muito divertida e bem feita. O jogador derrota o alvo, libera novos crafts, fica mais forte e vai para o próximo alvo. O fato de o nível do personagem ser atribuído aos equipamentos é muito interessante e os diversos tipos de roupas, buffs de armas, estilos de skills e etc... Tudo isso traz uma ampla possiblidade de combos. ( porém alguns inimigos "exigem" que o jogador utilizem certas skills para facilitar o combate ). Resumindo: JOGO 10/10 !!!
The game is good, don't get me wrong, but I'm struggling to recommend it. It's got a lot of good gameplay, but then they follow it up with some really dumb design choices that make the game super frustrating to play. As an example, there is NO WAY to turn off "Medium core", aka drop items on death. Now by default you don't drop your gear, so that's good, but by dropping the rest of your items on death, it means that if you die on a boss with anything on you (like consumable health potions to heal before re-engaging the boss) you're screwed. Now you have to pull the boss while on low health, then try and loot your ♥♥♥♥, then reset the fight. This gets made all the worse if you decide to use the late-game amulets, which also drop on death. And because Item Level is everything, now you're 25 item levels lower than anything on the run back to the boss and will die in one or two hits. Speaking of Item Level, I think it's a really questionable system. I get the idea, it's a way to scale enemies while allowing for flexibility in gear. But in practice what it means is that later on in the game you settle on one weapon, because it becomes super expensive to have separate weapons, and if you ever switch off of that weapon, it'll lower your item level and you'll now take a lot more damage. There's more, like the game being impossible to play with anything higher than 60 ping. I played with a friend on 120ms, and I had so many times where I was dodging abilities on my end, and then the game saying "no ♥♥♥♥ you, you got hit". Anyway, if you're looking to play solo or with low latency, look at changing some server settings. Otherwise you're gonna be in for a bit of a rough time. I had fun the first 25 hours of my re-playthrough for 1.0, but then it started getting super frustrating.
It is a great mixture of survival crafting, base building/decorating, boss fighting, looting, pvp moba style combat. It's a jack of all trades, I have recommended this game to everyone I know that is into gaming. It does become tedious at times, specifically base building and trying to get the base perfect but at any time you can just drop that and go out looking for a fight or kill bosses
Because just one bite isn't enough <3
jogo bom pode compra
Everything is painfully slow. Is like watching a film in slow motion or playing Steven Seagal. Farming is slow. Progression takes ages.
Игра очень детализированная. Потрясающий опыт, 63 часа провели с друзьями не напрасно. И самое главное - я смог закончить от этой игрушки
Friend beat Dracula after me and our other friend died and only he got credit. Game is too damn long for that to happen at the end. Don't bother wasting your time.