
A new vision of the volleyball video game developed by a volleyball player, play a match or league in single player mode, two players or multiplayer, wear your visor and you are in the game...
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, French, Italian, German, Portuguese - Brazil, Russian, Thai*languages with full audio support
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Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Bir voleybol oyuncusu tarafından geliştirilen yeni bir voleybol video oyunu vizyonu, tek oyunculu, iki oyunculu veya çok oyunculu modda bir maç veya lig oynayın, vizörünüzü takın ve oyunun içindesiniz...
[quote][b]Note: Dead PvP game[/b] This game contains no meaningful single player content. There's no viably populated servers/active player population. This game cannot be played as intended.[/quote] This is a really weak Volleyball sports sim game where you play against other players (there are none) in a weird and grotesque parody of actually successful sports games like FIFA. It's incredibly janky and unfun to play, and lacks any serious attempts at polish or gameplay testing, so it failed to engage with gamers. So, "uVolley" is a dead PvP game. Why did it fail? It's video game autopsy time! [i]Almost every PvP exclusive game on Steam fails.[/i] Only a tiny proportion of them "go viral". This game failed for many of the same reasons those others fail. The chief of which is the developer thinking that their game will "go viral" without actually creating any reason for it do so. Competition amongst PvP centric games is extreme, and there's only a finite player base to appeal to. This game failed to reach any kind of critical mass and died as a result. Let's go into some of the reasons this particular game failed to appeal to gamers, despite the zero up front cost. First and foremost, there's no meaningful single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the Game. They lost that bet. Without a huge community of players or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. This looks a lot like it was designed for consoles, but released on Steam instead by mistake. While this is on PC, it has all the hallmarks and deficiencies of a console game, from the clunkier than needed control scheme to the less than cutting edge graphics. There's 10's of thousands of PC games on Steam, and PC gamers deserve only the best. This might not appeal to many gamers due to the lack of PC-centric design. It's unclear why this never made it to the video game console appliances it seems to have been designed for. I'm not sure if this is an asset flip, but it's one of those cases where the assets just look much better than the rest of the quality of the game... a glaring inconsistency. There's no evidence, but as always, the biggest problem with asset flips besides the plagiarism is the deplorably low quality of the other aspects of the game, and even if the game assets are genuinely created for the game, the quality of the rest of the game is indistinguishable from that of asset flips. This game is fairly dated at 5 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. Most "free" games on Steam aren't really free. There's usually some kind of monetisation, from nasty mobile app cash shops, or content locked behind DLC, or donations being requested, to any other number of shady pricing schemes that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable, or something you might want to spend your time on. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 10 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. All other issues aside (any of which would disqualify this from being worth your time), this is a game that relies on other players for it to be viable, and because there's not enough players, it's not viable. I can't recommend anyone downloads this, it's basically dead. [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote]The developer has weighed in to inform everyone they didn't read the [url=https://partner.steamgames.com/doc/store/reviews]Developer Usage Rules[/url] for Steam "partners", or they deliberately ignored the part where Valve says: [quote]Though it may be tempting, not every review needs to be responded to. A developer response will frequently draw more attention than the original statement, potentially turning a small issue into a much larger community discussion. It's also not a good idea to use this feature to refute customer opinions. Your direct attention can be seen as validation or a defensive attempt to silence your customers.[/quote] The developer lies in the face of the facts. SteamDB does not lie, gamers, go check the facts yourself! They are there for all to see! This "game" has no players, it cannot be played as a multiplayer game. It is dead. The developer has abandoned this to work on a "v2" without understanding why this failed so badly, so that's going to fail, too. The developers arrogance and lies shed some light on why this might have failed, but nothing excuses dishonesty. Nothing in the developers pointless breach of Valve guidelines changes any of the objective facts of my review. My review stands unaltered. I cannot recommend this game to anyone.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ni muestran como jugar
Der Plente hot sich überhaup nit glont. Mir hobns zomen ausprobiert und hobn ins toat glocht bis zur hölle daboi hobn mir die erkentnis gmocht das die Hölle heilig isch. Überhaupt tian mir die character loat weil se bei jedem pricher sich die wompen aufschlogen. (ps. dio gane! Wen der stopsl von entwickler no bluat dozua geton hot wars ah dreckiges horror game gworen) !!!WARNUNG!!! (Lachanfall Gefahr) PSST guats game
For God so loved the world, that he gave his only Son, that whoever believes in him should not perish but have eternal life. John 3:16
El juego es un poco basurilla, la verdad. Lo descargué con expectativas de que sería un buen juego pera pasar el rato con amigos y lo único que hizo fue decepcionarnos, no se puede jugar en equipo cn amigos y eso del JcJ no se si lo pusieron para que quedara mejor pq a yo no he visto ningún modo JcJ. Eso sí, si no te importa jugar solo entonces el juego es aceptable, teniendo en cuenta que es gratis. Pero podrían poner un poco mejores los controles y el menú podría ser más intuitivo la vdd.
queime no inferno
игру создал безрукий инвалид
cara mto bom, se vc n gostou pau no seu uc
Schlechtestes game jemals es laggt komplett noch nie sowas schlechtes gespielt
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.