
Unturned is an open-world zombie survival sandbox game. As one of the few not yet turned, you must fight to remain among the living.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Genres
Stats
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | Free | 564.6Kreviews | 91% | — | $0 |
| $9.99−60% | 3.7Kratings | 68% | — | not modelled |
Engagement
Reviews
Themes across 2261 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
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絕對的童年回憶,距離剛開始玩已經過了1484天,謝謝你為我童年創造了美好回憶(尼爾森我電腦都換了你現在才搞優化我cnm)
Its a pretty good solid game, its free too and still gets bug patches and new updates, Best part it can be played on basically anything
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 2.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
müq base atıyodum arkamdan adam kafama çekiçle daldı
КЛАСНАЯ ИГРА ИГРАЛ БИ ВСЮ ЖИЗНЬ
半个小时游戏启动不了无敌了
я ♥♥♥♥ меня кусали
Fun Game, But Too Many Problems I've spent quite a lot of time playing Unturned and I've tried several parts of the game, including the regular maps, singleplayer, and Arena mode. I can definitely say that there is a fun game here, but unfortunately, I don't think I can recommend it in its current state. The biggest positive is the freedom. There are many different maps, weapons, vehicles, items, zombies, crafting mechanics, and things to explore. The game can be genuinely fun when everything comes together. Exploring a map, finding better equipment, fighting zombies, driving around, and trying to survive can create some great moments. I also like that the game can be played in different ways. You can play singleplayer, play on regular survival maps, or try Arena. There is enough variety to keep you interested for a while. However, the game has quite a few problems. One of the biggest issues for me is the map design. Some maps feel too small, while others are extremely large and can become tedious to explore. On larger maps, you can spend a lot of time traveling without actually doing anything interesting. On smaller maps, the opposite problem can happen: there isn't enough room to make exploration and survival feel meaningful. Another problem is the placement of NPCs and objectives. Some NPCs can be difficult to find, and important locations aren't always obvious. Instead of feeling like you're naturally discovering things, you can sometimes feel like you're searching the entire map just to find one specific NPC or objective. The teamwork aspect is also disappointing for me. The game can be much more enjoyable when people actually cooperate, but relying on teamwork can be frustrating when players don't communicate or don't work together. The experience can vary a lot depending on the people you're playing with. I also don't think the drop system is a strong enough reason to keep playing. If you're mainly playing because you want item drops, the time investment doesn't always feel worth it. The gameplay itself needs to be the reason you want to continue playing, and for me, the drop system isn't enough to compensate for the game's other problems. Arena mode was interesting to try, but it didn't completely change my opinion of the game. I can see why some players would enjoy it, but it wasn't enough to make me want to keep playing it regularly. Singleplayer is enjoyable for learning the game and exploring at your own pace, but it also makes some of the game's weaknesses more noticeable. The world can feel empty, and some activities are simply less interesting when you're doing everything alone. That said, I don't think Unturned is a bad game. It has a lot of good ideas, a huge amount of content, and a unique style. When everything works, it can be genuinely entertaining. I just think the game has too many inconsistencies and frustrating elements for me to confidently recommend it. My verdict: Mixed. I had fun playing Unturned, and I don't regret trying it, but I wouldn't recommend buying it specifically for the drops, and I wouldn't recommend it to everyone. If you enjoy survival games, exploring large maps, crafting, zombies, and experimenting with different gameplay systems, you may still have a great time with it. For me, though, there are simply too many problems that prevent it from being a game I would strongly recommend.
ибут жоска
♥♥♥♥
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $0 | 4.6K | 60% | Free | |
| $356.1K | 940 | 37% | $14.99 | |
| $108.1K | 347 | 65% | $12.99 | |
| — | 11K | 49% | — | |
| — | 25.3K | 55% | — | |
| $0 | 7.6K | 60% | Free |