
The game allows users to easily build the own top down shooters, with our unique developer users can create a wide range of different maps and levels, customize the player and enemy characters and change the look of everything and incredibly easy to use.
Modeled estimate, not a reported figure. How we estimate →
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
"Unnamed Arcade Engine" is not really a game engine. It's made using Unity - which [i]is[/i] a game engine - and can't export standalone applications. And of course it's also incredibly limited as the only "game" you can make with it is a very basic top-down shooter. To add insult to injury the "engine" doesn't even contain a map editor. Instead you are supposed to use MS Paint or (better) graphics software of your choice to draw the map using an extremely specific color code which is detailed in a PDF document. Needless to say that the only visual aspect you can change are the very few building blocks this system allows and your resulting "game" can only work in the confines of these restrictions. Music or sound isn't anything you can change, by the way, because that would be too difficult, and the only game settings are three variables - health, speed and ammo multiplier - that can't even be set freely. While you can save your "creation" to a package file the only way to run it is by loading it using the "Unnamed Arcade Engine" so whoever you want to share your "game" with has to buy this useless piece of software as well. Yeah, I'm sure that'll happen a lot. Given that Unity is free without restrictions and is easy enough to learn and use there's absolutely no need for anybody to buy this nonsense. [code][url=https://steamcommunity.com/groups/assetflipreviews]Join my Steam group[/url] for more reviews of asset flips and trash games[/code]
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Concurrent players on Steam, sampled daily since tracking started.
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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