
'In the infinitesimal spaces between the pages of every book lies an unseen universe: smaller perhaps than ours but filled with all the wonders, and horrors, conceivable by the human mind' --- A dark-themed, fantasy, coming of age, RPG, which parodies the classic fairytales.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 26 reviews with recorded playtime.
Reviews
EDIT: I wrote my original review in April of 2017. It is now July 2018 and I wanted to come back and ammend my original, positive review. I'm dissappointed with this game. The concept is cool. The sprites and backgrounds are gorgeous. I want to so badly like this game, but I can't. There are glitches and typos everywhere. The game lags the more you play and it crashes frequently. There was a part early on in the first town where you talk to a guy and he runs off the screen and my computer started overheating and the game lagged so bad that it crashed. When you leave the first area to go to the second, you have the choice to go on a bridge or throught the mines. I picked the mines and there's a part in the mines where you get stuck in the wall and can't get out. I had to go to a previous save and lost a good amount of time. And this is a required thing to do. You HAVE to pick where to go in order to progress the game and one of the options is glitched to hell. It's ridiculous. And don't get me started on the combat system. It's is an aboslute nightmare with how slow it is, and has a hair-tearingly frustrating high encounter rate. Oh, and you don't even get a satsifying conclusion when the game ends. Apparently it's just the first half to the overall story. Would of been nice to know that. The second game to finish the story has never come out, and has never been talked about, because the devs? They're gone. The devs haven't comminicated with the community since early 2017. The game has been abandoned with numerous frustrating issues, and I cannot, in good faith, recommend this game to anyone anymore. Save your money and spend it on a better game. I give it a 2/10. (Original review under this bar) -------------------------------------------------------------------------------------------------- I ADORE this game. The price is very fair especially for the amount of content you get. Unhappy Ever After is an RPG that takes place in a fantasy fairy tale world. If you couldn't tell from the title, the game has a little dismal atmosphere (It kind of reminds me of the LISA games, in terms of atmosphere). If you're not a fan of dark comedy, you might not like it. PROS: - Nice artwork on the sprites and overworld maps. I love that there's a day/night cycle and that the sun rises/sets while you walk around. - Battle Screens are clean , easy to understand, and the enemy design is creative. - The game autosaves when you enter a new screen. You never lose any significant progress. - The world building. I found myself sucked into the story upon reaching the first town. - The characters are funny and multi-faceted. - I love the atmosphere and the dark twists on standard fairytales - Length. You get your money's worth. It took me 8 hours to get out of the first area because there was so much to do. - Sidequests. Lots and lots of sidequests. - It's not super easy, but not frustratingly difficult. I like that there's a difficulty slider that you can change at any time. - You actually have to use your items. I have an issue with item hoarding when I play RPGs and end up never using the stuff in my invetory. Not the case here. Healing spots a rare, so you need to use your potions. - I like the replayability factors. There's lots of alternate ways to finish the quests. You also have to choose what 3 affinities you want Sophia to focus on. So I already have an incentive to play the game again. - The devs seem really nice, and actually listen to feedback. - It's only $5.99! CONS: - There's no map. It'd be nice to have a map of some sort. I found myself getting lost a lot, and sometimes the directions are unclear to where you need to go. - I've noticed some typos. It's nothing major, but it is a little distracting. - It's hard to tell where you can/can't walk because of the scenery. Also NPCs will walk in front of me sometimes and prevent me from moving. I give this game a 9/10. Definitely worth your money if you like RPGs.
Really enjoying this game!
eğlenceli olamayan rpglerden
This is a rather hard review for me to write since the way the story is presented is downright beautiful in this game in my opinion. Every single quest makes you question your own morality and the events in the world. To such a degree that you wonder if you should help this person or not since it might kill them to complete the quest. The main reason I vote negatively on this game is due to the battle system, or more specifically once you get past the first chapter of the game and head through the black for the first time to arrive at the library. RPGmaker has several different possible battle systems. Some work better than others, and this developer decided to use one of the least well balanced systems in the program. Since the way this is designed is that usually you should have 3 party members at all time, otherwise the odds are stacked against you almost CONSTANTLY. The problem is this game loves taking party members away from you, to such a degree that when you arrive in chap2 it usually takes around 3 rounds of both your party members attacking the same enemy for just 1 enemy to go down. This gets worse and worse as you progress. Again this game if the battle system was reinvigorated, and you received more powerful weaponry sooner, since in particular I had an overload of money WITHOUT GLITCHES. I would probably write this positively, this is the best implementation of this battle system I've seen in a while. Even though it kicked my rear end! I was playing on easy, EASY! And still the regular enemies are way too bulky imo.
I played this game for long enough to now decide that I no longer wanted to keep going. In the beginning, it's very nice. It has a compelling story and characters. The fighting could use some work, I was on Easy Mode, and was still struggling a lot. I felt that on Easy, it was really on Normal because it was too intense to be on Easy. Anyway, back on the story of the game - the most important part, really - it started off well and went downhill fast by a certain point. I'm of course talking about [spoiler] the time-skip [/spoiler] which I thought was highly unnecessary. A lot of the character development is gone by doing that type of thing. It felt lazy from a writer's point of view. It does not do the story justice at all. In my eyes, this game had a lot of potential, but unfortunately it could not deliver.
So, I bought this game awhile ago probably because of some sale not sure. I'm going to finish the game because of my ocd completionist personality, but I love hate the game. The storyline is really fun and I'm only playing to find out how it ends, otherwise combat mechanics and other parts of the game non story related are ATROCIOUS. I'll list below. Pro -Cute pixel graphics, cute portraits -Lovely storyline -Initially fun past time rpg game Cons -No good map system -No minimap or option to even open a map so dark areas are VERY HARD to travel in HORRIBLE COMBAT: -TOO MANY FREQUENT RANDOM BATTLE ENCOUNTERS FOR ENEMIES YOU CANT EVEN SEE -NO GOOD ESCAPE SYSTEM - sometimes I'd waste like 6 times to freakin escape a battle. I don't understand the mechanic in how the game determines how you ca escape but I don't want to fight every single battle even when the monsters do 0 dmg to me. This makes traveling through areas a pain in the ass ESPEICALLY for quests that require you to go back and forth between areas, the monsters don't particular scale too much as they're still beatable but annoying when they're in parties of 3. -No good healing system - Have to heavily rely on pots and healing stones are very sparse. Summary: Game and story would have been fine if the exploration wasn't saturated by the FREQUENT random combat encounters. Starting out in the game you're low level with minimal equipment. Currently on the second arc with the lover boy and combat sill pisses me off. I think I bought this game for a dollar or less so not a total loss on money, but there's so much room for improvement combat wise. I played on very easy difficulty and the frequency didn't make a difference when I switched. So if you like frequent turn based combat this game is for you but for those wanting a more story heavy game without combat making stutters this is not the game for you.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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