
Become a space gladiator and battle across multiple arenas in this standalone roguelite experience set in the Undungeon universe. Featuring the new playable character - Marduk.
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Languages: English*, Russian, Ukrainian*languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
hhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
тут должно быть что либо но его тут нет!
visuals are great and coolio combat 8/10
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Modeled estimate over time.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is okay I really like how this game works, great job !
Undungeon Arena was a free demo for a 2D top down retro pixel brawler that was launched on Steam by unethical publishers, tinyBuild. Gameplay consists of taking on the role of a space monster and brawling through endless samey procedurally generated maps. There is 4K support and the game works, but it's just a demo. The demo itself has been removed, possibly because the developers realised that they goofed and failed to flag the demo properly as a demo, and launched it misleadingly as a full game. It's a common mistake from developers who are unfamiliar with Steam. They chose to use obsolete retro pixel "art" as a substitute for contemporary PC graphics. It's unclear if this is due to lack of budget or talent, regardless, the overall visual quality of the game is extremely low as a result. The developer was unable to come up with decent level design or game/story flow/plot, so they opted to try to use samey repetitive procgen algorithms as a substitute for adding content to the game. As a result, the game doesn't actually have any content worth mentioning, just endless, boring, repetitive, soulless algorithmically generated sameyness. Developers must learn that procedural generation is not an acceptable substitute for content. It's important for gamers to be aware that tinyBuild have behaved unethically in the past, routinely using Steam to drum up publicity for games like Secret Neighbour, using the Steam community to do free alpha testing for their games, then pulling those games from Steam and taking Tencent/Epic money to keep their games away from Steam and launch them on other, more consumer hostile game launchers. This lack of ethics is unacceptable, and gamers must be aware of this. When a developer cannot be trusted, gamers who buy their products on Steam may find the games can be removed at any point in time should the developers lapse and take more bribes to keep games away from Steam.
跪求汉化
This game was very interesting in the time I spent with it. The controls were slightly difficult to learn, but nothing that you can't become accustomed to. The gameplay was pretty difficult even on the lowest difficulty, but this is due to not enough knowledge of the controls. For my taste personally, the gameplay is a bit repetitive but it is mainly a prelude to the main game that will be released in 2021. For that purpose, I recommend this game and you should check it out!
nice fap
неплохая игра из типа "рогалик". Есть трудности как достойные так и вынужденные. Достойные это: Неимение денег что бы купить все что нужно (если умираешь на 1 из этапов и хочешь закупиться хилками), усиление врагов если они попадают по тебе. Вынужденные (на мой взгляд бесполезные по большому счету ~Имхо~): Замена сломанного оружия. В данной игре ты не чувствуешь большого превосходства над врагами.
Почну з того, що дарма потатив дві години свого часу і моя думка субєктивна Я так зрозумів що це "передверсія" основної ігри і вона існує лише для того щоб підготувати бойовку наступного проекту. Тому ставлення відповідне. Зверніть уваг, що ігра в "раньом доступі" і це ормально якщо нас щос не влаштовує. Буде не чесно перерахувати ряд переваг, а саме: -красвий візуал -вікно діалогів, як у діско елюзіум, передбачає сильний соціальний отигриш - музика, ну, норм, підійде - бойовку, я вважаю нада дороблять, но потенціал великий
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.