
Cyber-noir platformer in which you steer high-performance papamobile through a future city in order to deliver a cure that could save humanity.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Jokes are good, atmosphere is good, and music be bumping. But sometimes the level RNG can mess you up (in some instances) but thankfully there's a learning curve to it. And I wasn't able to change my res and the FPS, in the option menu, for some reason?! Overall--Solid game.
poggers
The randomness of the maps its absolute ♥♥♥♥, you can have maps without gas and the fact that the enemy can kill you after you have finished the level (happened multiple time) is another ♥♥♥♥♥♥♥♥♥ mechanic.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
♥♥♥♥ it its made just for making u kill urself
免费 有成就 没中文 《Twin-Turbo Supercharged Nitro-Fueled Papamobile(双涡轮超级 charged 硝基驱动教皇车)》 《双涡轮超级 charged 硝基驱动教皇车》是一款动作游戏,融合了平台跳跃与赛车元素。在游戏中,你将驾驶高性能的 “教皇车” 穿梭于未来都市,目标是运送能够拯救人类的解药。 玩法 你将操控一辆可跳跃的 “太空飞船”(即教皇车),唯一的目标是抵达终点。避开障碍物,收集燃料与 “神圣点数”,甩开敌人,选择最优路线 —— 人类的命运掌握在你手中。 世界观 在遥远的未来,一种未知病毒几乎灭绝了唯一的人类居住星球 ——“Vati-can-2317” 上的所有人口。 你是人类仅存的希望。你是教皇,名为约翰・保罗 CCII,而你的科学家们刚刚发现了解药。你必须将解药送往世界卫生组织。登上你的 “双涡轮超级 charged 硝基驱动教皇车”,以最快速度完成这项使命。 但要小心:有传言称,一台由反生育主义蜥蜴人从过去派来的杀戮机器正在暗处,它会不择手段阻止你拯救同胞。 这场为了数百万人生命的战斗,才刚刚开始。
What annoys me in this game is the italian theme and accent, it's supposed to be funny, but it's actually very distracting. His unclear pronunciations make you look at the subtitles and then failing the course, and after 4 times you still don't know what the heck he is saying. lOl
COOL FUN Game
虽然画面看起来像是赛车游戏,但本质上就是换皮的神庙逃亡。 玩家可以控制车加速减速跳跃,不过由于关卡中的障碍物是随机的,有些地方甚至可能理论上就没法通过(比如加速大跳之后有一条路上直接有个塔,临时换路就掉下悬崖不换就撞塔上;或者连续几个需要跳跃的平台长短是随机的,跳早了落不到下一个平台,跳晚了下一个平台上来不及起跳第二次),既不能背板又没有给玩家足够的反应时间,这就完全属于坑人了。 有语音本来应该是个亮点,我个人对这个带大舌音的英语也还没有什么意见,但是每次死掉重来就要翻来覆去的听仿佛是在被嘲讽。 如果关卡设计能把比较坑地方改一改,内容再丰富点还可以稍微可以玩一下的,目前状态只能不推荐了。
"Twin-Turbo Supercharged Nitro-Fueled Papamobile" is not really a platformer or a racing game, but that's how they're advertising it. Really, it's a pretty badly made low poly endless runner with no content because the developer decided that procgen is an acceptable excuse for not doing the job of a game developer and doing proper level/map design. Ezmode for content creation, right? What do you do in the game? It's a lame endless runner, dodge, jump, run into walls as the developer couldn't get the procgen right so it will occasionally throw impossible obstacles at you. The game is really simple and unambitious in terms of implementation, more of a tech demo or one of those cases where an amateur developer spends $100 to publish something on Steam Direct to see if it's possible. Yes, obviously it's possible. A proof of concept, tech demo, or something that's less than a little blip on the radar isn't offering anything truly valuable to gamers. In terms of visuals, this features fairly low quality low poly 3D graphics which will deter a lot of gamers, understandably. Gaming is a visual medium, and while some developers struggle with creating high quality visuals, failing to do so is a disservice to gamers. It's very difficult to recommend bad looking games. This game is fairly dated at 5 years old... and even back then it looked old and busted compared to contemporary, professionally made 3D games of the same period. It looked bad then, it looks worse now. Now on to pricing and value for gamers. Most "free" games on Steam aren't really free. There's usually some kind of monetisation, from nasty mobile app cash shops, or content locked behind DLC, or donations being requested, to any other number of shady pricing schemes that could mislead gamers, but in this case I'm glad to say this really does appear to be a fully free game. Nothing demonstrates a developers belief in themselves and their work than giving it away without any remuneration. This is a service to themselves, and the gaming industry, and should be applauded. Of course, just because something is free, doesn't necessarily mean it's valuable, or something you might want to spend your time on. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 9 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? What's the verdict? This one scores a "nope". While it won't necessarily cost you money, the time and hard drive space it requires could be better invested in one of the many higher-quality alternatives on Steam.
Story is good, but character development for main protagonist is lacking. Otherwise fun game, meta seems to be using the jump boost glitch and maintain that speed off to the side of the path.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.