
Trikaya is an atmospheric first-person puzzle game where the player explores a long-forgotten temple and pieces together a mighty and mysterious artifact to master Wind, Earth, and Fire magic to solve puzzles and uncover the intriguing history of the extraordinary artifact.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English, Japanese, Simplified Chinese, Traditional Chinese
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
流程简单,玩法一般,但是晕3D严重
+
Nice & simple 30 minute platformer
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Very decent for a free puzzle game, it doesn't have the best gameplay music or visuals but it's still fun
This game is pretty chill and cute. I really like puzzle games and I had a lot of fun playing it. The only things I didn't like were that sometimes the jumping was a little weird and I got soft locked in the first challenge (because I didn't realize I had to stand on the platform) and had to restart.
A short puzzle platformer. Seems to be some kind of school project. It has potential but was really buggy for me. Moveable items would often get stuck, or even worse they'd go through walls and no longer be accessible even though they were necessary to progress. I don't see any other complaints about this in the reviews, so I'm not sure why it was such a regular occurrence for me, but it made it impossible to finish without a lot of repeating areas over again.
Хорошая игра. Автор явно достоин вознаграждения за такой труд. Готов вложиться если будут сборы)
Great game concept, definitely on the Freddie Fish level of puzzle solving. If you want to appeal to teens and older, level complexity and difficulty has to go way up.
还不错的小体量游戏,可以理解成益智类型的游戏,利用风、土和火三种元素操纵场景的物体破解关卡的开关,总历时3小时的体量,总体上感觉还算是精心制作的,并且关卡很友好,难度不大,基本上走一圈就通关了。 A small-scale and puzzle-solving game. The levels are friendly with low difficulty.
Tolles Denkspiel in antiker Szenerie. Man muss die Elemente Wind, Erde und Feuer intelligent einsetzen, um die Rätsel zu lösen. Grafik und Musik sind sehr passend und angenehm, der Schwierigkeitsgrad ist nicht zu hoch. Da dieses Spiel komplett ohne Gewalt auskommt, ist es auch sehr gut für Kinder geeignet. Mit einer Spielzeit von etwas über einer Stunde bietet sich dieses Spiel optimal für eine kleine Spielsession zwischendurch an. Ich liebe diese Spiele, daher zwei Daumen hoch!
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.