
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
From the creators of CONARIUM and the DARKNESS WITHIN series, comes TRANSIENT , a Lovecraftian Cyberpunk thriller. “The Only Thing That Is Constant Is Change” ― Heraclitus In the distant, post-apocalyptic future, what is left of the population of mankind lives in an enclosed citadel called Domed City Providence, created to survive the harsh outside environment. In this, mankind's final refuge, Randolph Carter, a member of a notorious hacker-for-hire group called ODIN, accidentally stumbles across the terrifying truth, a truth that might tear apart his own sanity and question his very existence. HP Lovecraft meets Cyberpunk Experience a never-before seen blend between H.P. Lovecraft’s cosmic existentialism and a grim, dystopian cyberpunk setting. Transient adapts and expands upon seminal pieces of both genres to ensure that your experience is both familiar and fresh at the same time. Discover fractured realities From the forgotten wastes of Kor Shehr to the mean streets of Providence, Transient is filled to the brim with unforgettable locations to traverse. Explore reality, your own dreams, and the virtual world to meet a diverse cast of friends, foes, and beings in between. Escape your own reality Combining a swath of beautiful environments with a haunting original soundtrack creates an immersive experience. Augmented man on a mission You assume the role of Randolph Carter, a man equipped (read: augmented) for the job. Use your advanced perception heightening implant, PHI, to investigate your surroundings, scan for clues, and hack your way past barriers preventing you from uncovering the truth.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 73 | 74% | $7.49 | |
| — | 14 | 68% | $2.99 | |
| — | 1 | 100% | $17.99 | |
| — | 70 | 72% | $3.99 | |
| — | 10 | 78% | $19.99 | |
| — | 149 | 76% | $6.25 |