
Build the ultimate vehicle and explore a vast open world filled with challenges and adventure. Play solo or team up with friends in multiplayer to conquer the toughest obstacles. With a thrilling campaign mode and endless creative possibilities, Trailmakers is the ultimate sandbox for adventurers.
Most likely between $4.5M and $12.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $7.49 | 92% | approximately $7.5M |
| PlayStation | $29.99 | 81% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2222 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
only problem Is Build Complexity Limit is WAYY Too Low And Should Be adjustable
Its really fun and creative, lets people build what they want and adapt to different paths so they can reach their goals
while it's a good game and it does a lot right. i just wish there was a way to restart the campaigns. for me it's because it incentivizes replayability without forcing the player into sandbox after just a few hours
oyunu gördüm satın aldım baktım oynamaya çalıştım tutorial baktım uçağı yapmak iki günümü aldı son anda da uçak uçaracakken patladı mükemmel oyun
i make big trails now
game is super fun w friends if ur creative
DLC often goes on sale for a few bucks, it's worth getting for the materials and to keep the multiplayer portion available if you enjoy building games and silly physics this is the game for you.
fug
[h1]Trailmakers - What if EA made sandbox racing games?[/h1] This game is one of those games that I bought because at a glance looks cool, but after a while I realize it's just my buyer's remorse kicking in. Come to think of it, this game doesn't even have that much content if you don't count the sandbox mode. Maybe because a major chunk of it, which includes parts and even separate campaigns are locked behind DLC like an EA game! Without any of the DLCs, you only get access to 2 (rather short) campaigns. The first one being Stranded, which is basically collecting parts stuck in various parts across the map to build your spaceship and return home. The other one is moreso a main campaign mode, but still extremely short. All you have to do is follow the main story missions until you're told to battle the drill, then...you battle the drill. Maybe you also get access to sandbox maps and a racing mode where you have to beat the best time while using a selection of blocks, but if you want to experience the full game, you have to purchase the equivalent of a AAA game to get every single block and every single campaign map. I was trying to like this game, a lot. But I just cannot in my clear conscience recommend this game whatsoever. The building mechanics are alright, even if it takes a bit to get used to, but I just can't get past the fact that you have to pay if you want to build anything that looks even remotely cool or complex.
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