
Jump, Dash, and Shoot your way to victory in this 3D, Physics based, Tank game! Choose from several different types of Tanks, Each with their own unique set of stats and abilities! Work together with up to 4 of your friends to defeat, unlock, and discover all this adventure has to offer!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 4 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−20% | 73reviews | 90% | — | $17.8K |
| $7.99−20% | 6ratings | 96% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
a must have for anyone that grew up with the original
This game suffers from "good game concept, bad level design." The levels are either brutally difficult, requiring many attempts to beat, or are beaten in less than 10 seconds (there is no in between). A lot of the levels also suffer from being luck based. In particular, 3-10 is very annoying to play as you can play it perfectly up until the boss is on low health, then a bunch of enemies are randomly spawned. In most of my attempts they spawn directly on me causing me to be shot multiple times and basically die instantly. I have own gotten to the end on normal difficulty a single time on 3-star pace, and I was killed by a stray bullet right after the final enemy died (meaning my completion didn't count). Another time I was hit and just lost health, knocking me down to a 2-star completion. Why is there is a brief window where is can happen? The game suffers from many other issues. I belief A-18 was the level that introduced a tank that you can kill with bullets. Was this made clear? No, of course not. I spent like 5 minutes pounding bullets into the enemy wondering why it wouldn't die. The thought of it being unkillable was beyond me as bullets hitting it increased the star bar like normal. This was also the level I discovered that dashing existed, since you need it to complete the level. The menus are absolutely awful to use. I often found myself closing the game just to get back to the start menu (which is more clear, but still sucks). Throughout the campaign you unlock tanks, which may be able to help with completing harder levels, Too bad it's impossible to find where they are, and googling "how to switch tanks in toy tanks game steam" isn't very enlightening nor should be something I even have to do. In conclusion, I bought this game because it is clearly heavily inspired by Wii Tanks, but playing it just makes me want to play that, not this. I beat the game on easy difficulty in like 20 minutes, and suffered through beating it on normal for much longer. I will not be revisiting this game to finish it on hard.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Its great, but the difficulty curve is exponential and the physics lead to some undeserved losses, so be prepared to rage a little on hard
A lot of goofy fun, probably even better if you get some friends in on it
Guud game, yellow is OP like one piece BLUE WORLD
yes
This game should have popped off more. I really enjoy it!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $165.8K | 610 | 90% | $9.99 | |
| $3.4K | 29 | 86% | $4.99 | |
| $0 | 0 | — | Free | |
| — | 0 | — | — | |
| $8.3K | 21 | 90% | $9.99 | |
| $9.9K | 51 | 96% | $9.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17.8K | 89 | 100% | $11.99 | |
| $17.8K | 63 | 89% | $9.99 | |
| $17.8K | 141 | 72% | $5.99 | |
| $17.8K | 59 | 34% | $12.99 | |
| $17.8K | 132 | 89% | $6.99 | |
| $17.9K | 50 | 96% | $19.99 |