
Jump, Dash, and Shoot your way to victory in this 3D, Physics based, Tank game! Choose from several different types of Tanks, Each with their own unique set of stats and abilities! Work together with up to 4 of your friends to defeat, unlock, and discover all this adventure has to offer!
Modeled estimate, not a reported figure. How we estimate →
About



Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 47 reviews with recorded playtime.
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game, one request. On controller, can the reticle go out more pass the tank? Or give us an option of how far it doest? It's hard to see where it will land and is a lot harder to aim compared to M&K. Thanks!
I was looking for a similar version of the of the old Wii game Tank Stars for PC. Every bit as fun as that and more. Wholesome family fun. You’ll develop your skills with hands-eye coordination. Yes, hands. You’ll need the coordination of both your hands and sight to ace the game. Recommended for the young and young at heart.
Look, if you hanker for the nostalgia of Wii Tanks, this is it. While there are perhaps too many customisation options (a double edged sword) this does what it says on the tin. Great fun with friends who has the patience, persistence, and inventiveness to apply artful crazy tactics to navigate the tougher levels.
haha tanks go brrrr
Got this on sale. Was a lot of fun to play through split screen with my nephew. There's different tanks with different stats. Some can shoot twice. Some can drive super fast. You unlock more advanced ones. The campaign has a lot of levels but most of them were a breeze until the last "chapter" of the campaign. It got really hard. Although we were playing with some modifiers (no friendly fire, 1 extra bullet bounce, all tanks have more stats) so I think it made the game a bit too chaotic. We might try to play the last chapter again without chaotic turned on. The game is a lot of fun. I got it on sale and got to the very last level in 2 hours together but it was such an enjoyable experience I'd say it was worth the purchase on sale. I'd love to see more tanks to unlock, I'd love to see some arcade co-op game mode to replay. But it was fun. There's some versus modes but my nephew isnt into those. I might play with some friends sometime when we get together.
A really calm and fun game. Reminds me off the Wii Play tank game but as its own sizeable game, for being a relatively small game i can see myself revisiting it every now and then
Stopped emulating Wii Tanks because this exists, but I'd never call this a Tanks clone. 8/10, bullets ricocheting off the ground because of recoil is annoying.
This game has really fun physics. Its the best wii tanks inspired game I've found.
This game suffers from "good game concept, bad level design." The levels are either brutally difficult, requiring many attempts to beat, or are beaten in less than 10 seconds (there is no in between). A lot of the levels also suffer from being luck based. In particular, 3-10 is very annoying to play as you can play it perfectly up until the boss is on low health, then a bunch of enemies are randomly spawned. In most of my attempts they spawn directly on me causing me to be shot multiple times and basically die instantly. I have own gotten to the end on normal difficulty a single time on 3-star pace, and I was killed by a stray bullet right after the final enemy died (meaning my completion didn't count). Another time I was hit and just lost health, knocking me down to a 2-star completion. Why is there is a brief window where is can happen? The game suffers from many other issues. I belief A-18 was the level that introduced a tank that you can kill with bullets. Was this made clear? No, of course not. I spent like 5 minutes pounding bullets into the enemy wondering why it wouldn't die. The thought of it being unkillable was beyond me as bullets hitting it increased the star bar like normal. This was also the level I discovered that dashing existed, since you need it to complete the level. The menus are absolutely awful to use. I often found myself closing the game just to get back to the start menu (which is more clear, but still sucks). Throughout the campaign you unlock tanks, which may be able to help with completing harder levels, Too bad it's impossible to find where they are, and googling "how to switch tanks in toy tanks game steam" isn't very enlightening nor should be something I even have to do. In conclusion, I bought this game because it is clearly heavily inspired by Wii Tanks, but playing it just makes me want to play that, not this. I beat the game on easy difficulty in like 20 minutes, and suffered through beating it on normal for much longer. I will not be revisiting this game to finish it on hard.
a must have for anyone that grew up with the original
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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