
In Tower Offense, an action-packed 1v1 tower defense/offense game, one player takes on the role of a noble lord of the castle who is defending his fortress - while the other is an unscrupulous besieger who wants to bring the castle down. Who will win the duel for glory and conquest?
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Aug 26 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
In Tower Offense, an action-packed 1v1 tower defense/offense game, one player competes as a noble lord of the castle who defends his fortress with clever traps, archers and catapults - while the other is a ruthless besieger with knights, magicians and perhaps even dinosaurs who wants to bring the castle down. Who will win the duel for glory and conquest?
Main Tower & Objective
The defender must protect his Main Tower - if it falls, the attacker wins.
Tower
Defenders place towers on a grid to defend the Main Tower. Towers are available in three categories:
Offensive: Cause damage (e.g. archer tower, witch cauldron)
Defensive: Block enemy units (e.g. walls)
Resources: Increase income & tower limits (e.g. mine, supply house)
Units (Attacker)
The attacker deploys units to destroy towers and reach the Main Tower. Each unit has its own strengths such as high damage, range or additional income.
Upgrade Tiers
Both sides have 3 upgrade tiers:
Defender: Unlocks tiers with gold
Attacker: Receives upgrades randomly via Card Upgrades
Supply & Income
Supply: Determines how many towers & units can be placed.
Defender: Through supply houses
Attacker: Through card upgrades
Income: Controls the gold per round.
Defender: Through mines (+10 income per round)
Attackers: Through deployed units, dwarves or card upgrades
Customizable Rounds
Settings such as starting gold, supply & number of rounds are customizable.
Genres
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: German**languages with full audio support
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $142 | 0 | — | $4.99 | |
| $882 | 15 | 80% | $2.99 | |
| $0 | 5 | 80% | Free | |
| $14.9K | 109 | 72% | $4.99 | |
| $3.5K | 25 | 68% | $7.99 | |
| $1.2K | 5 | 80% | $9.99 |