
Adventure Gamebook: Dive into an interactive experience where you can create, play, and share your own unique stories. Use the intuitive story editor to craft narratives without coding, explore them solo or in co-op with friends, and share them on the Workshop for everyone to enjoy.
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About
Immerse yourself in Tome of Fates, an Adventure Gamebook: create, play, and share unique stories through the built-in story editor. Play solo or co-op with friends, craft epic narratives without any coding, then share them on the Steam Workshop for others to enjoy.


Don't want to play alone? Our unique CO-OP system allows you and your chosen friends to vote on the path the story takes and what choices to make. Bit of a streamer? Use our Twitch Integration system to allow viewers to join in on the fun and influence your story!

Genres
Stats
Languages: English
Engagement
Reviews
Интерактивная приключенческая игра, где вы создаёте и играете в уникальные истории. Плюсы: Интуитивный редактор — создание историй без программирования; Кооперативный режим — играйте с друзьями и влияйте на сюжет; Разнообразие жанров — от фэнтези до научной фантастики. Минусы: Ограниченные языки — интерфейс только на английском; Технические баги — возможны вылеты и недочёты; Однопользовательский режим — нет поддержки полноценного мультиплеера. Итог: понравится любителям интерактивных историй и ролевых игр. Возможность создавать собственные сюжеты делает Tome of Fates уникальной, несмотря на возможные технические проблемы и ограничения в языковом интерфейсе.
content feels pretty linear and seems the devs expect players to create most of the content to carry the game should it find some kind of player base and the dev created content while not terrible, it's just very basic and gets boring relatively quick EDIT: devs responded but i cant reply so Ill reply here, and no, the description is fine, I guess I just came in thinking the content you provided would be very good on its own merit, but I see now that you are really wanting this to be more of a tool than a game, where again the value of Tome Of Fates will only really come when there is enough players to create compelling content. Like it seems yall are waiting on a snowball effect, where you hope once it has enough player made content to carry it, it will attract more people, thus increasing more content output by the player base, and so on, but my down vote comes again from the fact the content you have provided to be played and not just used is again very mid, and forgettable. if yall are waiting for the snowball effect, then I believe you guys should bring on a really good writer who be able to create a strong story as a foundation and base content for Tomes Of Fates. Thanks for replying though Kamz! p.s. maybe I also not considering enough that this is free to play and Im not seeing this from the right perspective? where you guys are doing this purely for fun with no future plans to monetize or make any money? if so, then I respect releasing this tool for free for the gaming community, kudos to that. EDIT 2: Following the response from the dev, this is a thumbs up then. Tool is free and good, let's hope the community comes through and get some great stories to be told!!!
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 22 reviews with recorded playtime.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.