
The test monkeys have escaped the lab! You must catch the furry fiends before the professor finds out. Chase them into traps with the tools you have at your disposal -- massive explosions and fiery death.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Reviews
Fun Puzzle Game.
gamesense
"To Catch a Monkey" is what looks like a mobile/browser app that got dumped on Steam by mistake. It's a simple 2D retro pixelcrap (sigh) puzzle minigame that barely rivals Sokoban from the 1990's. What do you do in the game? You drop "bombs" that force monkeys to move on a grid puzzle to get them into the target zones. Place your bombs carefully. Actually this comes across as even worse than Sokoban. This features really godawful pixelcrap "art" instead of real graphics. It's hard to say if this was because the developer didn't have the skill to do the job of creating 3D visuals, or couldn't afford to hire someone who does, but it also doesn't matter. What matters is that this looks much worse than most other games because of that decision, and that's a major deterrent to gamers. Games like Terraria and Stardew Valley succeeded [i]despite[/i] the bad graphics, not because of them. You're forced to sign a highly questionable yet legally unenforceable End User License Agreement... for such a relatively low effort, low quality product, this comes across more as a delusion of grandeur than anything else. This agreement includes questionable requirements that may attempt to revoke consumer law protections that gamers expect to have, which is also highly problematic. Developers must learn they are here to serve gamers, not control them. I had my cat walk over the keyboard while the EULA was displaying, which fixed that problem for me. It's free... now, but it wasn't before. The developer was somewhat delusionally charging $5 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It's a nice gesture for the game to be given away for free, but it also tells us that the game wasn't good enough to succeed as a paid product. Even though this is "free", it failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at only 5 concurrent players... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Not this time. This isn't worth downloading. While this won't cost you any money, you get what you pay for, and sometimes, even when the game is free, it's still not enough.
Related
Related
Trends
Modeled estimate over time.
☀️
"То Catch a Monkey" — неожиданно увлекательная головоломка с атмосферной графикой и оригинальным геймплеем. Задача — поймать обезьяну, решая логические задачи и манипулируя объектами в ограниченном пространстве. Плюсы: яркий стиль, интуитивное управление, разнообразие уровней. Минусы: некоторые задания могут показаться излишне сложными или повторяющимися. Игра отлично подойдёт любителям интеллектуальных вызовов, но не обещает долгосрочной захватывающей сюжетной линии. В целом — весело и полезно для тренировки мышления.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.