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Tick Tock Talk is the talk-fast, guess-faster party game — and the board is in augmented reality. Point your iPhone at any table and a 3D game board pops up on it. Everyone sits around the real table; only the describer holds the phone. HOW IT WORKS Split into 2–4 teams. On your turn, spin for your pace, then describe the five answers on your card while your teammates shout guesses. Every correct answer moves your piece along the spiral. First team to the Finish wins — with fanfare and fireworks. THE SPINNER Green is full speed. Orange slows you down. Red is brutal — get nothing right and you go backwards. And the mystery "?" isn't revealed until after your round, so you can't plan around it. TWISTS • The Joker: once per game, take a 10-answer card and extra time. • Steal the Seconds: cut 10 seconds from the next team's round. • Bombs: guess the answer and push another team back two spaces. • The Vortex: land on it and get sucked in, spat out four spaces back. MADE FOR YOUR TABLE • Choose 25, 30, 35 or 40-second rounds — shorter for experts, longer for kids. • Over 4,000 answers across People, Sport & Games, Things, Entertainment and Places, plus Wild cards. • Every card mixes at least two answers from its category with three from anywhere else, so no card is ever samey. • Write your own cards and they're shuffled straight into the pack. • Spoken countdowns and counts so the whole table can follow along. • Referee tools for arguments: move any piece by hand, or undo a disputed finish. • Your game saves after every turn — pick it up later exactly where you left off. • No table handy? Switch to the flat 2D board with one tap. Works completely offline. No accounts, no ads, no data collected — ever. Requires an ARKit-capable iPhone. Best on a wooden or cloth table in good light.
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Tick Tock Talk is the talk-fast, guess-faster party game — and the board is in augmented reality. Point your iPhone at any table and a 3D game board pops up on it. Everyone sits around the real table; only the describer holds the phone. HOW IT WORKS Split into 2–4 teams. On your turn, spin for your pace, then describe the five answers on your card while your teammates shout guesses. Every correct answer moves your piece along the spiral. First team to the Finish wins — with fanfare and fireworks. THE SPINNER Green is full speed. Orange slows you down. Red is brutal — get nothing right and you go backwards. And the mystery "?" isn't revealed until after your round, so you can't plan around it. TWISTS • The Joker: once per game, take a 10-answer card and extra time. • Steal the Seconds: cut 10 seconds from the next team's round. • Bombs: guess the answer and push another team back two spaces. • The Vortex: land on it and get sucked in, spat out four spaces back. MADE FOR YOUR TABLE • Choose 25, 30, 35 or 40-second rounds — shorter for experts, longer for kids. • Over 4,000 answers across People, Sport & Games, Things, Entertainment and Places, plus Wild cards. • Every card mixes at least two answers from its category with three from anywhere else, so no card is ever samey. • Write your own cards and they're shuffled straight into the pack. • Spoken countdowns and counts so the whole table can follow along. • Referee tools for arguments: move any piece by hand, or undo a disputed finish. • Your game saves after every turn — pick it up later exactly where you left off. • No table handy? Switch to the flat 2D board with one tap. Works completely offline. No accounts, no ads, no data collected — ever. Requires an ARKit-capable iPhone. Best on a wooden or cloth table in good light.
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| — | 0 | 0% | Free | |
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| — | 0 | 0% | $2.99 | |
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| — | 1 | 100% | Free | |
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