
In This War Of Mine you do not play as an elite soldier, rather a group of civilians trying to survive in a besieged city; struggling with lack of food, medicine and constant danger from snipers and hostile scavengers. The game provides an experience of war seen from an entirely new angle.
Most likely between $33.5M and $95.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 94% | approximately $55.9M |
| Google Play | $12.99 | 59% | approximately $14M |
| GOG | $2.99 | 84% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $0.72 on GOG · Russia (−96%). Compare 31 prices in 15 markets →
Reviews
Themes across 1231 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
好!好!
加个无限背包模组实在是太爽了
Great Game, quite challenging but very fun
I had heard great things about this game and that everyone was raving about it when it came out. I decided to finally play it and initially I thought it was great. I like that the game is challenging and doesn't hold your hand. However, the lack of any kind of combat tutorial and seeming nonsensical game logic that I experienced has left a sour taste in my mouth. I entered the Bakery with Katie and she was armed with a knife. While still in Scavenging mode, I opened a door and saw what looked to be a family of 3 (possibly a married couple and their in-law). They didn't exclaim at me so I walked through their room and didn't steal their things. As I went through the building I heard someone trying to pick the lock into the building and it sounded like they wanted to kill the man I saw earlier. I hid against the wall and two intruders entered the Bakery. I stealth killed the 2nd one and the 1st one turned around and attacked me (I guess he was too close to his friend?). The intruder suddenly had a knife icon that was half shaded and a circle around it. I thought I had to click this to attack him but clicking on it did nothing. I tried to click on my attacker and again nothing was happening and he continued to flay Katia into ribbons. Katia died and I was unable to attack the intruder. I was not in Scavenging mode as I clearly saw my knife was out. It was a frustrating moment since every survivor counts and since the game explains nothing, I feel like I'm being punished by the game. It would be one thing if I attacked someone and died, but I wasn't even able to attack back. Obviously I'm missing something but the game should clearly show the player what to do in combat as either a pop up or a tutorial of some kind. Survivors are everything in this game and to lose one due to a system that isn't clear at all is terrible. To make matters worse, I sent another survivor to see if I could loot Katia and maybe get revenge on her killer. There was no sign of the killer so I went to check on the family. The minute I opened the door they rushed at me and attacked me saying they wanted to kill me. Why was Katia able to be seen and walk through their home without issue and my other survivor is suddenly the freaking devil?!?!?! Needless to say the man and woman quickly killed me. I was at that point done with the game and quit out. Maybe what I ran in both described instances were bugs, but I have no idea. All I know is it was a terrible game experience. I'm really perplexed that there isn't just a simple screen on explaining how basic systems in the game work. It doesn't change the challenge in the game from a design point of view.
Es un juego magnifico, enviciante, crudo y realista
bug有点多 游戏体量较小 不过也算耐玩 最后祝世界和平
Атмосферная игра. Хорошая музыка. Очень сильный сюжет.
好游戏
11bit早点出2,搞快点!
I've purchased this game on many platforms, that is how good it is.