
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. Reviews and prices only.
It's a matter of laugh or death in Theme Hospital ™ , another installment of the Theme series. Design, maintain and manage a hi-tech hospital facility, making the most of limited resources and turning cures into cash. The Grim Reaper stalks the corridors, the ill have some very odd ailments, and the staff want to play doctors and nurses together. No matter how you look at it, you're in control of a very sick hospital. If there is one word that describes Theme Hospital then it has to be “hilarious.” Almost everything in this game is made with great dose of humour. You might think that someone's illness is not a laughing matter but wait till you see a patient with KingComplex dressed as Elvis or serious case of Hairyitis caused from prolonged exposure to the moon. Finding treatments for such diseases is a part of your job, but there’s no prescription to cure the insanity that may result from trying to figure out those cures. You start off small with an empty building, a few doctors, a general diagnostic, a pharmacy, a reception desk, and a few other necessities. From there it’s up to you to move your way up in the health care industry. A hospital simulator is not something you might consider a good theme for a game but the guys from Bullfrog Productions were famous for creating innovative and fun titles from the craziest idea--and Theme Hospital no exception. This game is a piece of art and definitely the best “hospital” simulation so check it out. Our diagnosis: fun! Polished & detailed management sim with extra helpings of crazy. Hilarious humour will accompany you throughout the entire game, in this strange hospital of yours there is always something weird and funny going on. Be everything the national health care system shouldn't be; there is no place for mercy and altruism in this game - you can’t buy yourself a new car with that, can you? Multiplayer is available only over LAN.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Same day: best RU #65, worst US #93 · 7 markets collected
US · last 30 days
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 26 → 0.29/day in the week after.
Of the 7 markets with a position on both sides, 1 climbed and 6 fell. The same sale, the same day, opposite directions — which is why nothing here is averaged into a single arrow, and why one sale is not a trend.
One market had a chart position on both sides of this cut. One sale in one country is an anecdote — read it next to the store-wide figures below.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,557 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Multiplayer is available only over LAN.
Genres
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Media
Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 1.3K | 92% | $35.00 | |
| — | 3.2K | 92% | $5.99 | |
| — | 336 | 86% | $2.39 | |
| — | 194 | 64% | $7.49 | |
| — | 18 | 46% | $9.99 | |
| — | 110 | 86% | $24.99 |