
A terrible war began from human's desires, causing extreme changes to the world, eventually causing the world tree's energy to become tainted. Two heroes embark on a journey to rejuvenate the world. The player can use different skills by switching between the two heroes facing different enemies.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: Traditional Chinese
Engagement
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
xD
This game could use some serious work. Combat is floaty, abillity cooldowns make no sense what so ever, Enemies wont die, Graphics are atrocious, and a Gamebreaking Glitch has occured on my version where the Banshee's Bubble is unbreakable. This game has potential to be amazing, but it is much to linear with only 8 abilitys total, 2 main characters, and no language support. Not worth the download (for now at least)
лучше играю так)
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 45 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
1920
地狱模式?
攻擊跟技能判定有待改進
这款游戏世界观很宏大,相信游戏开发者是想做出一款史诗级别的游戏,但就目前我体验的效果实在是不太好,光是它的操作方面,极其的差劲鼠标移动的延迟感巨强烈,而且进去后鼠标移动的速率稍快一点,整个场景就开始闪光,模糊,还有就是世界观的构造太直接,很多地方都不提及或一笔带过,这款游戏甚至比不上同类型的《远古神话》
NONONONONONONONO
really incomplete
打完第一个石头人boss进入下一个场景就出现错误
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.