
The Singularity Wish is a game about the choices we make. There are no puzzles or turn-based combat, instead the player is confronted with the consequences of their actions… or inaction.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 20 reviews with recorded playtime.
Reviews
Oyun RPGMaker ile oyun yapmak isteyenlere örnek olabilecek bir oyun ortalama bitirme süresi 30 dk sürüyor fakat bütün sonları görmeye kassanız 3,4 saati bulur muhtemelen Açın geceleyin çıtır çerez oynayın İngilizce gerekiyor.
The good: * Despite being the first installment of the "A Memory of Eternity" series it avoids any infodumps and boring prologues. * Pretty self-contained story. * Good for what it is™ Nitpicks: * I know it's a zero budget title but there's no going around the fact it looks like a generic RPG Maker game (thankfully it gets better in the sequels). * "Five different endings, with 15 different variations" begs for an in-game checklist. The bad: * Choices don't affect anything that happens in the game apart from the very last dialog/scene. * Why have dash and "command remember" settings if neither is used in the game?! * Embarrasing amount of grammar mistakes ESPECIALLY for a supposed writer - PROOFREAD YOUR ♥♥♥♥ BROOOO!
Как сказал Чжу-ан Чжоу, китайский мудрец: "Е##ть, я бабочка!" Солипсизм он таков, сегодня ты чморишь робота за то, что он робот, а завтра выясняется...
The price totally worth it and a very interesting topic
I enjoyed this little game. I got the worst ending tho but I probably will try to get another ending soon. I had no idea what to expect from the game since I got it in a bundle but it was a pleasant surprise.
A small, lovingly crafted game with a trippy storyline. It's more than worth the pittance the game creator asks. Although if I can make one complaint, it's silly that I was able to avert the worst ending (there are multiple) by reloading just before the final segment and making what appeared to be a minor choice differently.
Ending: Worst Fate: Trapped Damn. That was definitely [b] dank [/b] and cold. This was a very enjoyable experience. I bought the entirety of this developer's catalogue once I realized all the games are connected. There are a few typos here and there (like saying "dank and cold" where it should say "dark and cold"), but it's all easily overlooked, and at times even funny. The Singularity Wish is a great introduction to the world, and it has left me hungry for more. I guess I'll try the arena next, and leave the... *ahem* true culture materials for late at night. I'm looking forward to experiencing how the series as a whole develops, as the concept of genre-hopping while remaining in the same universe is something I'm building as well.
Pretty bold for a game to have no puzzles or turn-based combat. From what I played it seemed alright. It has a story to tell and it tells it.
Totally worth the price, on sale or otherwise. I ran through it fairly quickly, and got the worst ending (don't know what that says about me). Observed a few typos ("monitoring" is misspelled), but they were exceptions. Strong writing, good characterization, unexpected paths make this a satisfying and worthwhile experience. I'll definitely run through it again, see if I can make "better" decisions that lead to a different ending.
J'ai bien aimé l'histoire. Le jeu est assez court. Mon temps de jeu représente 2 parties. La description du jeu indique 5 fins différentes mais je n'en ai que trouvé une, bien qu'en ayant fait des choix différents dans le jeu. Mais bon, pour le prix, cela fait une petite histoire à lire.
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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