
Find yourself on a mission exploring the depth of an ominous forgotten mine. You arrive barehanded but quickly find the tools needed to go deeper. Destroy the infected living parts of the mine and face the final threat and complete your mission.
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Languages: English**languages with full audio support
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
A good thing to note is that you can drop your weapons before you go in a new room or portal so if you die the next person can grab it right away.
this is a good, short game. thumbs up
Güzel bir oyundu bence. Etrafta 5 tane kalp oluyor, onları patlatmanız gerekiyor. Daha sonrasını siz görün. Güzel yanları: Hem ücretsiz hem de ücretsiz bir oyuna göre kaliteli olması, görsellik gibi faktörler. Ayrıca oyunu biraz Hotline Miami’ye benzettim; bu da Hotline Miami seven biri olarak hoşuma gitti. Kötü yanları: Öldüğünüzde tekrar en başa doğuyorsunuz ve eşyalarınızı öldüğünüz tarafa giderek TEKER TEKER almanız gerekiyor. Üstelik envanter sistemi bence berbat. Sonuç olarak, iyisiyle kötüsüyle 10/6’lık bir oyun bence.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
free horror game thats actually really good. kinda darkwood blended with bits of endoparasitic. with unique loot/ inventory system and good gun feels, you are killing zombies and bugs while searching for massive flesh "hearts" to destroy. mostly WASD and mouse buttons (inc inventory) and it does alot considering its about 30m long (with a finish in 10m cheevo for crazed speedrunners ) so yeah, really good. its free. go try it.
:)
80/100
A short but sweet survival horror experience. Decent atmosphere, lovely little inventory system, nice tension between needing to have the inventory open to reload and switch weapons and paying attention to whats around you. Has difficulty without being onerous or annoying, and an intriguing story that's hinted at. Loved it, makes me think that more horror games could strike a better balance of shots to kill with ammo management, though perhaps that's just my preference.
This is really cool! I love how new squad members get sent in to pick up the pieces when you die, and I love the spooky atmosphere.
Adorei a estetica do jogo e o inventario onde você tem que organizar de uma forma onde as coisas fiquem acessiveis para que consiga utilizar durante a ação, queria mais contedo, com certeza jogaria
very fun game, you have to manage your resources quite carefully so you don't run out of ammo and then and the enemies can be difficult which is good, the weapon variety is also good. i would love to see more content added, like a new enemy type or procedurally generated maps so if you replay the game to try and get an achievement you previously missed, the experience will feel a bit newer. a difficulty slider would be nice as well, even if it just changes the enemies health and damage it could allow for the player to purposely challenge themselves (you could even make beating it on the hardest difficulty an achievement) my only real problem is that dodging the bosses acid attack can be a bit difficult but that's probably just a skill issue on my part hope to see more soon
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.