
Find yourself on a mission exploring the depth of an ominous forgotten mine. You arrive barehanded but quickly find the tools needed to go deeper. Destroy the infected living parts of the mine and face the final threat and complete your mission.
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Это крутая игра
Very solid tiny horror game. Definitely something for achievement hunters, but that 10 mins seems hard. I'd love to see a bigger game made by this team!
i hate children
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
прикольно
The Controls could be a Little Better... and Having to Open the Inventory all the Time to Reload Ammo is a Pain, Especially in the Middle of Combat. But aside From that, It's a Good way to Pass the time Playing This.
Fun short little game. The inventory reloading system threw me off at first, but once I got used to it, it was rather fun to work with. I also liked how, if you don't hold any weapon, you are faster than if you do. Loved that "respawning", meant that you would just enter the mine as another squad member. I just wish there was more story and/or lore here. Who is the squad? What happened in the mine? What is the final boss? Some scattered notes, or anything would have been great to see.
good
Never expected something like this from a free indie game. Really liked it, the atmosphere is strong as hell, even tho the game is actually simpe. You defenitely should try it, especially for free.
Really neat!
juegaso, aunque puede ser un poco tosca la mecanica de tener que ir a buscar tus objetos, por todo lo demas esta bien, me gusta que para cambiar de armas tengas que mover los objetos en el inventario, juegaso 8/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.