
Play the first 30 minutes of a dystopian isometric adventure, following a lonely office worker as he attempts to return home in the face of impossible odds. Experience a remarkable journey expertly brought to life with gorgeous visuals, crafted and tailored by VFX experts.
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About
A time-and-mind bending adventure game...
It's your final day at the office, it is time to clock out and return home - loomed over by a cosmic anomaly with an oppressive, otherworldly force. Helpless over the cosmos, all you know is that you must return to your family, as soon as you can.
Find your way home by any means...
As you progress through the dystopic cityscape, you quickly you realise all is not as it should be. Did it always take this long? Were the streets always a labyrinth? Where even is "home"? All you know is that you must keep pushing ever onwards, you must keep going.
Navigate through a dystopian society
Navigate beautifully and elaborately designed, otherworldly environments and solve unusual puzzles to keep Solo moving through each area. Players have the option to figure out puzzles step-by-step with no hints, or activate a little guidance on your impossible journey through 'Assisted-Mode'.
A sinister presence follows
Keep Solo moving. Onwards, to his family, back home. Do not stop, do not turn back.
Genres
Stats
Languages: English, Italian, Spanish - Spain, Japanese, Simplified Chinese, Traditional Chinese, French, Dutch, Korean, Polish, Portuguese - Brazil, Russian +1 more
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Поставлю палец вверх с очень большой натяжкой. Квест. хорошая красивая и стильная графика. Сюжета как такого вообще нет. В описании написано что игру делали именитые специалисты по спецэффектам. Никаких спецэффектов я не увидел если честно.
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Basically a short puzzle game demo. You walk around to find the correct order of buttons to press/ actions to trigger. Could do with a bit dynamic. Feels overall depressing and sorry to say, boring. Hard to imagine that the fullversion comes with anything interesting. It did not convince me. And even for a demo way too short with that bit of content. What took the longest here are the intro and sequences between the "scenes".
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
não entendi nada, feijoada, espero que o jogo completo seja melhor, mas não vou jogar
찰흙 모델링임에도 구도와 빛을 이용한 연출로 별 거 없는 내용의 컷씬인데 묘하게 임팩트있게 느껴지는 부분은 좋음. 딱 그 부분만 좋았고 불편한 이동, 퍼즐의 해결방식이 비직관적이고 상황전개가 너무 개연성이 없다는 느낌을 많이 받음. 머리를 쓰게 만드는 어려움이 아니라 억지에 가까운 해결 방식이 많아서 힌트를 써서 해결법을 보고나면 코웃음이나 치게 만드는 경우가 많고 굳이 여기서 더 진행하고 싶다는 생각이 안 듬.
[h1]Before I played The Plane Effect Prologue, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
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The Plane Effect Prologue — это 30-минутное введение в сюрреалистичную антиутопию, где вы играете за офисного работника Соло, пытающегося добраться домой сквозь абсурдные препятствия. Идеально для тех, кто любит атмосферные эксперименты без сложного геймплея.
开头地铁那卡住了,疯狂被电,我好菜。
这个需要耐心的 没头没脑的乱撞 碰进度 还是会烦躁的
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.