
Accused of his brothers' murders, failed pianist John Barnerway searches for answers on the streets of post-war Paris. Part traditional survival horror, part noir-influenced murder mystery, The Piano is an unsettling and riveting indie adventure.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
It is with a heavy heart that I must give this game a negative review. Even with all the cons I had with the game I still had a good time with it. But at this time, with the current state that the game is in, I can not recommend this game to anyone. I do hope that the devs come back to this game and fix the bugs in this game. Although I have little hope in that as they haven't touched this game since 2018. Pros: - Decent voice acting - The visuals are fantastic! - The music is great. I especially love the piano scores used in this game. - Story is enough to keep you engaged! - The variety in monsters and how they acted/looked were pretty cool. Cons: - Voice acting can be a little hard to understand. Especially in some of the collectable memories. - The subtitles are delayed. -Getting stuck on ledges and stairways. The only way I found to get around this was to spam the space bar. Also in the asylum I had trouble getting the character to go through doorways as he would get stuck. - The same would go for hiding behind walls as it was either hit or miss as to whether the character would choose to hide behind it or not. - Some areas were incredibly dark. So much so that I would get lost and miss the next area I was supposed to go. - If you die or load into a save that was before you unlocked an area it will lock you out. This was my biggest gripe with the game as this happened twice to me. First time in the Valentine house when I loaded up a save prior to me unlocking the door to the Western Hall. I unfortunately got locked out as the game acted as if I was already beyond the door as the key had not spawned back in and the door was still locked. The only way I had found to get around this is to start a new game. This happened a second time when in the Asylum. I had acquired the key to the reception and had managed to unlock the door. But unfortunately I died to the enemy roaming the hallway. When I spawned back in I was still in that same hallway but, yet again, the key hadn't spawned back in nor was it in my inventory. I was now stuck like I was back in the Valentine house, with the only option to restart the entire game again.
Got stuck in this game and couldn't find how to continue. Finding walktroughs in the intertnet is also impossible, couldn't really find any, wonder why, nobody could even finish the game :'(. Rerget playing.
Στα [+] • Η παρουσία πιάνου σ' ένα κοινότυπο κατά τ' άλλα παιχνίδι καί η περιέργεια γιά τό τί ρόλο μπορεί νά παίζει στήν διαμόρφωση μιάς πρωτότυπης, αρκετά μπερδεμένης αλλά κι ενδιαφέρουσας ιστορίας. Στα [-] • Βασικό καί κυρίαρχο λάθος: σ' ένα παιχνίδι Τρίτου Προσώπου οι κατασκευαστές διαλέγουν οπτική Πρώτου Προσώπου!!! Τό αποτέλεσμα είναι νάχεις διαρκώς τήν πλάτη τού πρωταγωνιστή μέσα στά μούτρα σου (κι όποτε βρίσκεται σέ κατάσταση stealth νά σού κρύβει τήν μισή οθόνη) καί από τή μιά μεριά νά σέ δυσκολεύει αφάνταστα στό νά βρείς τά δεκάδες σκόρπια έγγραφα καί χάπια μέσα σ' ένα κατά βάση σκοτεινό περιβάλλον ή νά παρακολουθείς τίς κινήσεις κάποιων εχθρικών όντων πού συναντάς κατά καιρούς, κι από τήν άλλη νά σού ανεβαίνει τό αίμα στό κεφάλι μέ τήν ασχετοσύνη τών ανθρώπων πού θέλουν νά τό παίζουν κατασκευαστές adventures! • Η ασχετοσύνη, ατυχώς, δέν περιορίζεται μόνο στήν οπτική τής κάμερας αλλά αποτελεί καί τό κυρίαρχο στοιχείο σ' ένα κακό, γεμάτο από σκόρπιες "δανεικές" ιδέες καί κουραστικά επαναλαμβανόμενο gameplay πού σέ κάνει νά θέλεις νά τελειώνεις όσο γίνεται πιό γρήγορα. • Τό ενδιαφέρον γιά τήν ιστορία εξασθενεί αρκετά γρήγορα καθώς 1) χρειάζεται άπειρη σπατάλη χρόνου γιά τό διάβασμα σημειωμάτων, ημερολόγιων, εφημερίδων, κειμένων, κλπ. κλπ., προκειμένου νά τήν εμπεδώσεις καί 2) τό πολύ συχνό ερώτημα "τούς σκότωσα - δέν τούς σκότωσα" μοιάζει μέ τό "μ' αγαπάει - δέν μ' αγαπάει" τής μαργαρίτας, οπότε καί περιμένεις απλά τήν τύχη ν' αποφασίσει... • Τά πολλά τεχνικά προβλήματα πού, γιά τήν ώρα τουλάχιστον, κάνουν υπερβολικά δύσκολο τόν τερματισμό του. (Υπάρχει καί μιά περίπτωση Αδιέξοδου πρός τό τέλος πού θ' αναγκάσει όσους βασίζονται στή μία καί μοναδική θέση γιά save πού τούς δίνεται από τό πρόγραμμα, νά ξεκινήσουν τό παιχνίδι από τήν αρχή!) Συνοψίζοντας • Καλό τό πιάνο, καλή (σ' ένα βαθμό) κι η ιστορία, αλλά δέν αρκούν. Βαθμολογία: 1/5 http://adventures-index10.blogspot.com/2016/10/the-piano.html
DON'T PLAY THIS GAME! I know it looks fun but its not! you think that because its an old game it would have less bugs and glitches it's not. It takes all your key items and it will make you start the game from the beginning at any point in the game. Even though it's a low graphic and low processor game the fps drop is a whole other level. Don't fall for the mixed review thing like I did. I was forgiving with the visual quality because the plot was what I'm after. Holy hell I regret it until the day I die. This is not worth your time nor your money. The community of this game is dead and there is a reason why you can't find any walkthroughs or can only see intro playthroughs about this game. It sucks asssss.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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