
Accused of his brothers' murders, failed pianist John Barnerway searches for answers on the streets of post-war Paris. Part traditional survival horror, part noir-influenced murder mystery, The Piano is an unsettling and riveting indie adventure.
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 34 reviews with recorded playtime.
Reviews
游戏由[url=http://steamcommunity.com/groups/17173firefly]17173萤火虫[/url]提供。 本游戏没有官中,也没有汉化补丁(划重点),至少现在还有没有,所以希望想体验的朋友最好仔细考虑一下,英文不是特别好的话玩起来会比较麻烦。 首先说下我自己的感受: 缺点1.首先感觉游戏画面感觉并不走心,5.7g的游戏,剧情并不很长,场景也不是很多,但画面十分糟糕,感觉像在玩一个比较古老的游戏,也许是游戏公司故意做出来的那种效果,但是就我个人来说并不喜欢。 2.游戏一开始并没有什么提示,对新手不怎么友好,一开始过了两个圆圈之后,很容易卡关 3.游戏的优化并不好,比较占用内存,而且时常会有卡顿,bug也有,任务有时会被卡住下 4.游戏内的空气墙有些突兀和毁气氛了,感觉有些儿戏,前面是白光,完全可以把空气墙设置在白光前面一点点,为什么要隔开那么多,让人很出戏 5.游戏内主角的视角是个大问题,鼠标操作的话移动视角极其困难!!!极度影响游戏体验,没有手柄的话建议不要去玩这款游戏 优点: 1.游戏氛围和bgm配合不错,一开始就是一种很虚无,很飘渺的感觉,然人有些迷茫,有些恐惧,加上才玻璃的音效,让人有种毛骨悚然的感觉 2.游戏讲述了深市极为复杂的主角去探索兄弟死亡的原因,画面和氛围及其阴暗,场景设计不错,给人一种身临其境的感觉,剧情的编排上面是下了功夫的 3.游戏人物关系比较复杂,但是又引人入胜,让人想了解下去到底发生了 为了避免剧透也不好再多说什么,虽然游戏的剧情和气氛不错,但剧情较为隐晦,很多时候玩家比较难以了解的清晰透彻。而缺点大多是致命伤,画质,优化,还有操作系统(尤其是这一方面,鼠标转移镜头太难了,根本扭不动),试想一下哪怕游戏再好,却总是出现影响游戏体验的事情,也不会有玩家愿意一直玩下去吧 更多游戏推荐请关注[url=http://store.steampowered.com/curator/31716674]17173萤火虫鉴赏家[/url]
Game is technically has issue & horrible performance and also very irritating colors that blind eyes , i'd like to request a refund https://steamcommunity.com/sharedfiles/filedetails/?id=2438079029 i can't resist more with this, it is not worthy , it was an accident purchase by me ;/ https://steamcommunity.com/sharedfiles/filedetails/?id=2438078372
I played about 20 minutes. The controls on keyboard and Xbox One controller are bad. Walking was the most difficult to do. Going left to right or diagonally was really bad. looking up and down was inverted but there were no options to change the axis that I saw. Navigating the areas were so difficult and when I tried to activate a piano to see what I was supposed to do it brought up an option to 'save' or 'back' but the mouse was frozen flashing in between the 2 options. I couldn't move the mouse or get out of the screen. I had to Alt+F4 out of the game since none of the controls wouldn't work at this point. The loading screens take a long time too. The visuals also get choppy. This might be from just the movement issues or not but it's another issue I had. I got this game in a bundle but if I didn't I would get a refund from my experience so far. This may be all I'm willing to try. I liked the look of it but it's not fun or fluid to move around and experience the game. It really ruins it for me.
Nem sempre inovar em visuais é um caminho tão inteligente e este game é a prova disso !! Fica na média por tenta inovar, mais peca e tropeça em bugs e falhas em texturas e repetições incomodas e chatas demais.
The Piano is a really poorly concepted "art" game that tries to blend an incredibly pretentious arthouse concept with 3D action/adventure gameplay and fails abysmally. For starters, this is a game for nobody. Nobody played DooM and said, "Well, this is fine, but does this make me truly contemplate existence in a metaphorical and philosophical sense as only a true artist could stir the inner psyche through layers of abstraction? Does this wrench us from the quotidian through the symphony of abstract pigments and visual accoutrements?" No, nobody played DooM and said that. Because that's not what action gamers want. Neither did anyone peruse works of art by Van Gogh, DaVinci, Bellini, Bramante, Hans Holbein and say "Well this is fine but I wanted more interactive violence". So it's a game designed for a niche that doesn't exist, and on top of that it's implemented badly. Before going into the usual faults and defects we expect from amateur made games, the biggest killer here is just terrible camera angles, control and handling, coupled with frankly garbage arthouse visuals that just deter from the gameplay experience as you wonder what the heck is going on. As an art piece, this just sucks (and art for art's sake does not belong here pretending to be a video game, even if the art galleries did reject it), and as a game for gamers, it isn't one. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The developers didn't design the game for modern gaming PCs, as such the display resolution caps out at 1080p, a very low resolution that became mainstream back in 2006 and became obsolete when 4K entered the mainstream in 2014. The game simply won't look right on modern gaming displays due to this failure on the part of the developers. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers, or gamers using AZERTY or other international keyboard layouts. These technical defects push this game below acceptable standards for any modern PC game. The Piano didn't appeal much to the people who own a copy of the game, either. It has achievements, and they show us a very clear picture that the game didn't really capture any interest from gamers. The most commonly and easily attained achievement is for collecting 25 of the pills strewn about the first couple of levels, trivial to get, but less than 16 percent of players bothered to get that far before uninstalling the game. Hardly a success story, gamers just weren't all that interested in the game. The poor quality of this game is also reflected by how many people spent time with it. At the time of this review, SteamDB shows the all-time peak player number was only 7 players. This is a remarkably low number, and now, the only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam and well over 50,000 games for gamers to choose from, the overwhelming lack of interest in this low quality game is to be expected. The Piano has the almost unethical price of around $4 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. This is also competing with over 9,000 free games available on Steam, many of them far better than this paid product.
I would love to play this game. It sounds great, but unfortunately I cant get past the title screen. i7 @3.2Ghz 8GB RAM Win 10 Nvidia 1060
Yine korku ve gizem temalı bir oyun ve yine ben! [h1]Piyano[/h1] Oyun bir anda dikkatimi çekti ve alıp oynamak istedim. Mistaken Visions amatör bir stüdyo; ancak, oyun tecrübeme dayanarak, yapmak istedikleri oyunun yaptıklarından daha iyi ve güzel olduğunu düşünmekteyim. Spoiler vermeden hikaye ilerleyişine değinmek gerekirse... Barnerway ailesinin en genç oğlu olan John ile oynuyoruz. John, kardeşlerinin ölümü esnasında birtakım hafıza kayıpları yaşamıştır ve bütün medya onu kardeşlerini öldürmekle suçlamaktadır. John da bu yüzden yaşananları ve detayları hatırlamalı, bir yandan da zihnindeki şeytanlardan kurtulmaya çalışmalıdır. [h1]Oynanış[/h1] Oyun başta gameplay olarak rahatsız edici gelebilir, hele ki gamepad ile oynama gafletinde bulunursanız. Keyboard + mouse mis gibi gidiyor. Oyunda, oynadığım yere kadar fazla bir aksiyon olmadı ve zorlayıcı kısım yalnızca çevredeki bulmacaları çözmek oldu. [h1]Atmosfer: Ses ve Grafik[/h1] Oyun görsel olarak o kadar da kötü tasarlanmamış; ancak, biraz yaratıcılık esnasında kabızlanma olmuş gibi. Müzikal açıdan bir nebze hoş, hafif piyano sesleri oyunun konseptiyle de oldukça uyumlu. Gerçi ben mutsuz anlarda daha kalın notalardan sesler duymayı tercih ederdim. [h1]Genel Bakış[/h1] Genel olarak değerlendirmek gerekirse oyun korku veya gerilimden ziyade gizem ve bulmaca türünde bir oyun. Peki bu neyi değiştirir? Hiçbir şeyi. Eğer bu incelemeyi okuduysanız oyundan ne beklemeniz gerektiğini biliyorsunuz demektir. Oynanabilir bir oyun olmasının yanında güzel bir hikayesi de var. İndirimsiz olarak değerlendirirsek ücreti çok pahalı da değil. Büyük bir hışım ve ısrarla olmasa dahi tavsiye edebilirim.
*De momento la optimización es LAMENTABLE.En entornos pequeños al principio va bien.Cuando las zonas son más abiertas,es imposible jugar cinco minutos seguidos,la pantalla se congela y los fps caen en picado,el juego está roto completamente.Jugando con todo en bajo y en modo ventana,el juego no se mantiene.Llevan dos parches e incluso el juego a ido a peor.Podeis leer que somos varios los que nos quejamos de lo mismo.De hecho,en algún análisis que teneis aquí mismo,con equipos superiores al mío,tampoco funciona.NO LO COMPREIS.Esto como aviso. Después de probarlo durante el tiempo que el juego funcionaba bien (entornos cerrados) y avanzar en la trama,he de decir que básicamente cumple lo que te vende.Eso si,no te esperes virguerías técnicas,unos gráficos de infarto o un control refinado.El juego es en esencia un Deadly Premonition (gráficos y control) y toma prestadas varias mecánicas del Murdered Soul Suspect. Cosas que son interesantes saber antes de gastarte el dinero: -El control es tosco,los gráficos son más bien anticuados y las animaciones faciales son inexistentes. -No hay sistema de combate.Lo único que puedes hacer es esconderte y pasar cuando el enemigo no mire,muy al estilo Amnesia.Si esto no te gusta,ni sigas leyendo. -Los enemigos que he podido ver hasta donde he jugado son de 4 tipos: *Aquellos que patrullan y que con pasar corriendo los puedes dejar atrás. *El segundo tipo,lo mismo que el primero pero más agresivos,misma técnica.De hecho es el mayor problema.Puedes pasar de los enemigos con echar a correr como un loco. *El tercer tipo.Unos enemigos que aparecen en una especie de QTE que consisten en aporrear el botón izquierdo del ratón hasta matarlo...si no te mata el antes a ti. *Y el cuarto y último,unos enemigos invisibles,que se pueden ver al cambiar de dimensión.No suponen ningún reto tampoco. -Tenemos dos barras:Una es la barra de cordura (que actua a modo de barra de vida) y que baja cuando un enemigo nos ve.La salud es regenerativa,con lo cual...corre,lo dicho antes.La otra barra puede usarse cuando recogemos un item avanzada la historia.Se activa pulsando el joystick derecho del pad y hace que el escenario en el que estamos cambie,revelando secretos,puertas y habitaciones.Una especie de dimensión alternativa que se usa para la resolución de puzzles.Muy en la línea del Murdered Soul Suspect. -Los puzzles son sencillos.Tiene ese punto clásico de apuntar cosas con un papel y boli que tanto se hacía en otros tiempos,para luego resolver el puzzle. -Los escenarios se dividen en aquellos en los que te dejan explorar libremente para que la historia vaya avanzando,aquellos en los que hay enemigos y debes esquivarlos mientras consigues pistas para resolver el puzzle,y aquellos en los que tienes que encontrar 5 pistas y resolver un puzzle final.Al menos lo que llevo visto. -No hay tensión ni terror,aunque la música lo intenta.El problema es que,como dije antes,al poder escapar de cualquier enemigo corriendo como un poseso,cualquier atisbo de pánico se disipa rápidamente. -El juego tiene una ambientación y una atmósfera interesante.De momento,lo único positivo. -Se agradecería que estuviese en español,¡pero habrá que esperar por ello!Si consiguen optimizarlo y que sea jugable,sí que lo recomendaría.
Hey there, I startet playing The Piano today and really like the setting and the atmosphere. Its not an everyday mindless action game and you really get soaked into the atmo. Really like that. The camera speed needs a little tuning but other then that i couldnt find any bugs. Maybe I got a version where some of them are already fixed. Absolutely a recommendation!
tl;dr character based mysterious search with harsh effects on the protagonists psyche shown by solving riddles while experiencing a beautiful noir atmosphere with cuts of creepy aesthetics __________________________________________________________ Before the game even started I was pleasently greeted and easily drawn into the creepy dark atmosphere provided solely by soundtrack and the dusty looking piano. For the most part the game is focused on the story revolving around John, which is at first completely unknown. Neither your history nor the situation you are in. The player is thrown into cold water and gradually finds out about the mess John and his mind are in! The story is intruiging and was scary enough to rile me up at times, though I'm not prone to panic. Ingame the first three levels set up simple mechanics of running, hiding and dodging obstacles, which second the core gameplay of solving riddles. Just a bit annoying that the view narrows when you crouch ... but thats probably intended :P Additionally a set of "lanternheaded" sentinels hinder you in your search for crucial objects and clues by a damaging gaze. The leveldesign is balanced out, so I never had much difficulty to stay out of sight or dodge in a clinch. On the other hand progressing through the levels was a bit tricky, because a few necessary items for solving the riddles were hard to find I had to circle the levels a few times. But that didn't bother me much, for there are plenty collectables like memories or newspaper articles, that gave me a better outline of the story. In general the gameplay can get slightly repetetive but the variety of riddles that build up in difficulty and some well placed quicktime events corraborate the tension. The beautiful visuals, retro style props and cutscenes build up the proper dark and depressive mood only further. Soundtrack and ambient audio fit perfectly to the noir mysterious thrill! Especially enjoyable for me in moments, it added to the creepy or psychological preassure. Less impressive is the voice acting, a bit bland but still engaging. Also hardly a point to blame for the price tag. Last and least the graphics are provided by the unity engine, I suppose, and are high quality standard. I ran into some laggs involving the lightning while turning the camera directly towards lamps, so that might be an issue and there are a few wall glitches with the camera but nothing gamebreaking! Overall a great buy 5/7, above average indie title! l8r
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Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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